A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold df3b49100a jme3-examples: default to jme3-jbullet due to Bintray sunset 3 лет назад
.github 9f026b41ca enable the main.yml workflow for v3.3 branch 5 лет назад
gradle 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 лет назад
jme3-android 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 лет назад
jme3-android-examples 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 лет назад
jme3-android-native 836455826b Fix openal-soft dead link 5 лет назад
jme3-blender 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 лет назад
jme3-bullet 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 лет назад
jme3-bullet-native 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). 5 лет назад
jme3-bullet-native-android 128e079a22 Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang). 5 лет назад
jme3-core 618e890ddb Fix issue 1360: ArmatureDebugAppState causes OpenGLException 5 лет назад
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jme3-effects 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 лет назад
jme3-examples df3b49100a jme3-examples: default to jme3-jbullet due to Bintray sunset 3 лет назад
jme3-ios 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 лет назад
jme3-jbullet 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 лет назад
jme3-jogg 826908b042 correct more grammar/spelling errors in comments 7 лет назад
jme3-jogl 9be8f5dd3a Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile. 5 лет назад
jme3-lwjgl 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 лет назад
jme3-lwjgl3 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 лет назад
jme3-networking 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 лет назад
jme3-niftygui 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 лет назад
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jme3-terrain a124fcd284 remove all javadoc references to the mythical JmeException 5 лет назад
jme3-testdata 663c9776e8 Android openGL ES 3 support (#1147) 5 лет назад
jme3-vr 98a283beb6 remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 лет назад
lib 663c9776e8 Android openGL ES 3 support (#1147) 5 лет назад
.gitignore 88e9c8482c Store prebuild libraries outside the source folder, download prebuilt libraries from bintray 6 лет назад
.nb-gradle-properties f33fb69803 Add default license for new files 10 лет назад
CONTRIBUTING.md 7a4e881bc6 Adding link to project tab. (#1170) 6 лет назад
README.md 69ef8efcce Github Actions 6 лет назад
bintray.gradle 2aca942b1b build: use the same custom pom file for 'install', 'uploadArchives' and 'uploadBintray'. A custom pom with minimal information required to maven central 9 лет назад
build.gradle 17fbedd5fe Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target. 5 лет назад
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 лет назад
common.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 лет назад
gradle.properties d785a03ec1 update jmeVersion to 3.3.1 in gradle.properties 5 лет назад
gradlew 694232e269 use Gradle v4.10, android tools v3.1.4, bintray plugin v1.8.4 7 лет назад
gradlew.bat 9c0b977154 upgrade to gradle 4.1 7 лет назад
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 лет назад
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local.properties bea1601994 jme3-android-examples: add project for android examples 10 лет назад
natives-snapshot.properties c303c899b9 [skip ci] update natives snapshot 5 лет назад
settings.gradle 59d41c865b First jme3-vr commit 8 лет назад
version.gradle 8905b3d8f8 Refactored how versions are auto-built to provide more normal versions 5 лет назад

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. 3.2.4 is the latest stable version of the jMonkeyEngine 3 SDK, a complete game development suite. We'll release 3.2.x updates until the major 3.3 release arrives.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, Blender, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License. In other words, you do whatever makes you happy!