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+<!DOCTYPE html>
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+<html lang="en">
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+ <head>
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+ <title>three.js webgl - effects - ascii</title>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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+ <style>
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+ body {
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+ padding:0;
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+ margin:0;
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+ font-weight: bold;
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+ overflow:hidden;
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+ }
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+
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+ #info {
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+ position: absolute;
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+ top: 0px; width: 100%;
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+ color: #000000;
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+ padding: 5px;
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+ font-family:Monospace;
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+ font-size:13px;
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+ text-align:center;
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+ z-index:1000;
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+ }
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+
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+ a {
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+ color: #ff0000;
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+ }
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+
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+ #webglmessage a { color:#da0 }
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+ </style>
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+ </head>
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+
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+ <body>
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+ <div id="info"><a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - effects - ascii</div>
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+ <script src="../build/three.js"></script>
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+
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+ <script src="js/controls/TrackballControls.js"></script>
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+ <script src="js/effects/AsciiEffect.js"></script>
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+
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+ <script src="js/WebGL.js"></script>
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+
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+ <script>
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+
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+ if ( WEBGL.isWebGLAvailable() === false ) {
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+
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+ document.body.appendChild( WEBGL.getWebGLErrorMessage() );
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+
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+ }
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+
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+ var camera, controls, scene, renderer, effect;
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+
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+ var sphere, plane;
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+
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+ var start = Date.now();
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+
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+ init();
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+ animate();
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+
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+ function init() {
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+
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+ camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 1000 );
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+ camera.position.y = 150;
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+ camera.position.z = 500;
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+
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+ controls = new THREE.TrackballControls( camera );
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+
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+ scene = new THREE.Scene();
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+ scene.background = new THREE.Color( 0xf0f0f0 );
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+
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+ var light = new THREE.PointLight( 0xffffff );
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+ light.position.set( 500, 500, 500 );
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+ scene.add( light );
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+
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+ var light = new THREE.PointLight( 0xffffff, 0.25 );
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+ light.position.set( - 500, - 500, - 500 );
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+ scene.add( light );
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+
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+ sphere = new THREE.Mesh( new THREE.SphereBufferGeometry( 200, 20, 10 ), new THREE.MeshLambertMaterial() );
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+ scene.add( sphere );
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+
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+ // Plane
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+
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+ plane = new THREE.Mesh( new THREE.PlaneBufferGeometry( 400, 400 ), new THREE.MeshBasicMaterial( { color: 0xe0e0e0 } ) );
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+ plane.position.y = - 200;
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+ plane.rotation.x = - Math.PI / 2;
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+ scene.add( plane );
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+
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+ renderer = new THREE.WebGLRenderer( { antialias: true } );
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+ renderer.setPixelRatio( window.devicePixelRatio );
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+ // document.body.appendChild( renderer.domElement );
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+
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+ effect = new THREE.AsciiEffect( renderer );
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+ effect.setSize( window.innerWidth, window.innerHeight );
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+ document.body.appendChild( effect.domElement );
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+
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+ //
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+
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+ window.addEventListener( 'resize', onWindowResize, false );
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+
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+ }
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+
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+ function onWindowResize() {
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+
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+ camera.aspect = window.innerWidth / window.innerHeight;
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+ camera.updateProjectionMatrix();
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+
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+ renderer.setSize( window.innerWidth, window.innerHeight );
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+ effect.setSize( window.innerWidth, window.innerHeight );
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+
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+ }
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+
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+ //
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+
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+ function animate() {
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+
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+ requestAnimationFrame( animate );
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+
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+ render();
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+
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+ }
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+
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+ function render() {
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+
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+ var timer = Date.now() - start;
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+
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+ sphere.position.y = Math.abs( Math.sin( timer * 0.002 ) ) * 150;
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+ sphere.rotation.x = timer * 0.0003;
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+ sphere.rotation.z = timer * 0.0002;
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+
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+ controls.update();
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+
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+ effect.render( scene, camera );
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+
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+ }
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+
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+ </script>
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+
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+ </body>
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+</html>
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