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@@ -107,14 +107,14 @@
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On the other hand the translation part of the modelViewMatrix is not relevant for the calculation of normals. Thus a Matrix3 is sufficient.
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</p>
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- <h3>[property:function onAfterRender]</h3>
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+ <h3>[property:Function onAfterRender]</h3>
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<p>
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An optional callback that is executed immediately after the Object3D is rendered.
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This function is called with the following parameters: renderer, scene, camera, geometry,
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material, group.
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</p>
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- <h3>[property:function onBeforeRender]</h3>
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+ <h3>[property:Function onBeforeRender]</h3>
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<p>
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An optional callback that is executed immediately before the Object3D is rendered.
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This function is called with the following parameters: renderer, scene, camera, geometry,
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@@ -158,7 +158,7 @@
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Default is [page:Object3D.DefaultUp] - that is, ( 0, 1, 0 ).
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</p>
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- <h3>[property:object userData]</h3>
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+ <h3>[property:Object userData]</h3>
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<p>
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An object that can be used to store custom data about the Object3D. It should not hold
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references to functions as these will not be cloned.
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@@ -203,7 +203,7 @@
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<h3>[page:EventDispatcher EventDispatcher] methods are available on this class.</h3>
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- <h3>[method:null add]( [param:Object3D object], ... )</h3>
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+ <h3>[method:this add]( [param:Object3D object], ... )</h3>
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<p>
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Adds *object* as child of this object. An arbitrary number of objects may be added. Any current parent on an
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object passed in here will be removed, since an object can have at most one parent.<br /><br />
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@@ -214,7 +214,7 @@
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<h3>[method:null applyMatrix]( [param:Matrix4 matrix] )</h3>
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<p>Applies the matrix transform to the object and updates the object's position, rotation and scale.</p>
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- <h3>[method:Object3D applyQuaternion]( [param:Quaternion quaternion] )</h3>
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+ <h3>[method:this applyQuaternion]( [param:Quaternion quaternion] )</h3>
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<p>Applies the rotation represented by the quaternion to the object.</p>
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<h3>[method:Object3D clone]( [param:Boolean recursive] )</h3>
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@@ -310,7 +310,7 @@
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to use raycasting.
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</p>
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- <h3>[method:null remove]( [param:Object3D object], ... )</h3>
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+ <h3>[method:this remove]( [param:Object3D object], ... )</h3>
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<p>
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Removes *object* as child of this object. An arbitrary number of objects may be removed.
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</p>
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