Explorar o código

remove UniformsUtils.*

aardgoose %!s(int64=8) %!d(string=hai) anos
pai
achega
23f1685e9c
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      examples/js/cameras/CinematicCamera.js

+ 1 - 1
examples/js/cameras/CinematicCamera.js

@@ -121,7 +121,7 @@ THREE.CinematicCamera.prototype.initPostProcessing = function () {
 
 		var bokeh_shader = THREE.BokehShader;
 
-		this.postprocessing.bokeh_uniforms = THREE.UniformsUtils.clone( bokeh_shader.uniforms );
+		this.postprocessing.bokeh_uniforms = Object.assign( {}, bokeh_shader.uniforms );
 
 		this.postprocessing.bokeh_uniforms[ "tColor" ].value = this.postprocessing.rtTextureColor.texture;
 		this.postprocessing.bokeh_uniforms[ "tDepth" ].value = this.postprocessing.rtTextureDepth.texture;