|
@@ -707,7 +707,7 @@ ${shaderData.varys}
|
|
|
// codes
|
|
|
${shaderData.codes}
|
|
|
|
|
|
-@stage( vertex )
|
|
|
+@vertex
|
|
|
fn main( ${shaderData.attributes} ) -> NodeVarysStruct {
|
|
|
|
|
|
// system
|
|
@@ -736,7 +736,7 @@ ${shaderData.uniforms}
|
|
|
// codes
|
|
|
${shaderData.codes}
|
|
|
|
|
|
-@stage( fragment )
|
|
|
+@fragment
|
|
|
fn main( ${shaderData.varys} ) -> @location( 0 ) vec4<f32> {
|
|
|
|
|
|
// vars
|
|
@@ -762,7 +762,7 @@ ${shaderData.uniforms}
|
|
|
// codes
|
|
|
${shaderData.codes}
|
|
|
|
|
|
-@stage( compute ) @workgroup_size( ${workgroupSize} )
|
|
|
+@compute @workgroup_size( ${workgroupSize} )
|
|
|
fn main( ${shaderData.attributes} ) {
|
|
|
|
|
|
// system
|