Explorar o código

webgl_shadowmap_pointlight example no longer needs shadowDarkness.

Mr.doob %!s(int64=9) %!d(string=hai) anos
pai
achega
4aebb67bac
Modificáronse 1 ficheiros con 0 adicións e 1 borrados
  1. 0 1
      examples/webgl_shadowmap_pointlight.html

+ 0 - 1
examples/webgl_shadowmap_pointlight.html

@@ -75,7 +75,6 @@
 					pointLight.shadowMapWidth = 2048;
 					pointLight.shadowMapHeight = 1024;
 					pointLight.shadowBias = 0.01;
-					pointLight.shadowDarkness = 0.5;
 
 					var geometry = new THREE.SphereGeometry( 0.3, 32, 32 );
 					var material = new THREE.MeshBasicMaterial( { color: color } );