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Эх сурвалжийг харах

Fixed example webgl_tiled_forward.

Mr.doob 6 жил өмнө
parent
commit
530835d404

+ 1 - 0
examples/webgl_tiled_forward.html

@@ -51,6 +51,7 @@
 		var RADIUS = 75;
 
 		THREE.ShaderChunk[ 'lights_pars_begin' ] += [
+			'',
 			'#if defined TILED_FORWARD',
 			'uniform vec4 tileData;',
 			'uniform sampler2D tileTexture;',