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@@ -110,7 +110,7 @@
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object.traverse( function ( child ) {
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object.traverse( function ( child ) {
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if ( child.isMesh ) {
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if ( child.isMesh ) {
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- console.log( child )
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+
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child.material.envMap = textureCube;
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child.material.envMap = textureCube;
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child.material.metalness = 0.4;
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child.material.metalness = 0.4;
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child.material.roughness = 0.15;
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child.material.roughness = 0.15;
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