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@@ -32,7 +32,7 @@
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var camera, scene, renderer, composer;
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var mesh, light;
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- var afterimagePass, openPass=true;
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+ var afterimagePass, turnOnPass = true;
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init();
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createGUI();
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@@ -99,13 +99,13 @@
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mesh.rotation.x += 0.005;
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mesh.rotation.y += 0.01;
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- if(openPass){
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+ if( turnOnPass ){
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composer.render();
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} else {
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- renderer.render(scene, camera);
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+ renderer.render( scene, camera );
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}
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