|
@@ -15,7 +15,7 @@
|
|
|
<div class="desc">
|
|
|
A material for shiny surfaces with specular highlights.<br /><br />
|
|
|
|
|
|
- The uses a non-physically based [link:https://en.wikipedia.org/wiki/LBlinn-Phong_shading_model Blinn-Phong]
|
|
|
+ The uses a non-physically based [link:https://en.wikipedia.org/wiki/Blinn-Phong_shading_model Blinn-Phong]
|
|
|
model for calculating reflectance. Unlike the Lambertian model used in the [page:MeshLambertMaterial]
|
|
|
this can simulate shiny surfaces with specular highlights (such as varnished wood).<br /><br />
|
|
|
|