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Removed unused code from normal map shader.

alteredq 14 years ago
parent
commit
801fe52d75
3 changed files with 0 additions and 2 deletions
  1. 0 0
      build/Three.js
  2. 0 0
      build/custom/ThreeExtras.js
  3. 0 2
      src/extras/ShaderUtils.js

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build/Three.js


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build/custom/ThreeExtras.js


+ 0 - 2
src/extras/ShaderUtils.js

@@ -320,8 +320,6 @@ THREE.ShaderUtils = {
 
 
 				"void main() {",
 				"void main() {",
 
 
-					"vec4 mPosition = objectMatrix * vec4( position, 1.0 );",
-
 					"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",
 					"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",
 
 
 					"vViewPosition = -mvPosition.xyz;",
 					"vViewPosition = -mvPosition.xyz;",

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