Mr.doob 9 lat temu
rodzic
commit
b68feca34d

+ 2 - 2
src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl

@@ -2,8 +2,8 @@
 
 	for ( int i = 0; i < NUM_SHADOWS; i ++ ) {
 
-			vShadowCoord[ i ] = shadowMatrix[ i ] * worldPosition;
+		vShadowCoord[ i ] = shadowMatrix[ i ] * worldPosition;
 
 	}
 
-#endif
+#endif