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BasisTextureLoader: Update zh version.

Don McCurdy 5 年之前
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c57836bc1f
共有 1 個文件被更改,包括 2 次插入2 次删除
  1. 2 2
      docs/examples/zh/loaders/BasisTextureLoader.html

+ 2 - 2
docs/examples/zh/loaders/BasisTextureLoader.html

@@ -58,8 +58,8 @@
 			BasisTextureLoader transcodes input textures in '.basis' format to an
 			appropriate compressed texture format for the target device, where
 			possible. This allows the same source texture to be served across
-			desktop, Android, and iOS devices, and transcoded into DXT, ETC1, or
-			PVRTC1. Other output formats may be supported in the future.
+			desktop, Android, and iOS devices, and transcoded into ASTC, DXT, ETC1,
+			or PVRTC1. Other output formats may be supported in the future.
 		</p>
 		<p>
 			Transcoding to PVRTC1 (for iOS) requires square power-of-two textures.