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WebGLBackground: More robust getSession() code.

Mr.doob 6 years ago
parent
commit
dba5c97b8b
1 changed files with 2 additions and 1 deletions
  1. 2 1
      src/renderers/webgl/WebGLBackground.js

+ 2 - 1
src/renderers/webgl/WebGLBackground.js

@@ -30,7 +30,8 @@ function WebGLBackground( renderer, state, objects, premultipliedAlpha ) {
 		// Ignore background in AR
 		// TODO: Reconsider this.
 
-		var session = renderer.vr.getSession();
+		var vr = renderer.vr;
+		var session = vr.getSession && vr.getSession();
 
 		if ( session && session.environmentBlendMode === 'additive' ) {