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@@ -24,7 +24,7 @@ THREE.WebGLPrograms = function ( renderer, capabilities ) {
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"maxMorphTargets", "maxMorphNormals",
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"numDirLights", "numPointLights", "numSpotLights", "numHemiLights",
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"numShadows", "shadowMapEnabled", "pointLightShadows",
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- "shadowMapType", "shadowMapDebug",
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+ "shadowMapType",
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"alphaTest", "doubleSided", "flipSided"
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];
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@@ -141,7 +141,6 @@ THREE.WebGLPrograms = function ( renderer, capabilities ) {
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shadowMapEnabled: renderer.shadowMap.enabled && object.receiveShadow && lights.shadows.length > 0,
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shadowMapType: renderer.shadowMap.type,
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- shadowMapDebug: renderer.shadowMap.debug,
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alphaTest: material.alphaTest,
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doubleSided: material.side === THREE.DoubleSide,
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