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Remove unnecessary comma in ParallaxShader

Tristan Valcke 8 年之前
父节点
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e2773b2bc6
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      examples/js/shaders/ParallaxShader.js

+ 2 - 2
examples/js/shaders/ParallaxShader.js

@@ -10,7 +10,7 @@ THREE.ParallaxShader = {
 		basic: 'USE_BASIC_PARALLAX',
 		steep: 'USE_STEEP_PARALLAX',
 		occlusion: 'USE_OCLUSION_PARALLAX', // a.k.a. POM
-		relief: 'USE_RELIEF_PARALLAX',
+		relief: 'USE_RELIEF_PARALLAX'
 	},
 
 	uniforms: {
@@ -177,7 +177,7 @@ THREE.ParallaxShader = {
 			"vec2 mapUv = perturbUv( -vViewPosition, normalize( vNormal ), normalize( vViewPosition ) );",
 			"gl_FragColor = texture2D( map, mapUv );",
 
-		"}",
+		"}"
 
   ].join( "\n" )