Historique des commits

Auteur SHA1 Message Date
  alteredq 5192428f25 Added Loader class providing both asynchronous JS and web worker based loading of models. il y a 15 ans
  Mr.doob c0d14df4a8 * Fixed examples that were still using scene.add() il y a 15 ans
  Mr.doob 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating il y a 15 ans
  alteredq 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) il y a 15 ans
  alteredq b6904f3d72 Added Blinn-Phong material for WebGLRenderer. il y a 15 ans
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. il y a 15 ans
  alteredq 277d117b3d Refactored multimaterials to also work with non-textured models composed from multiple material groups. il y a 15 ans
  alteredq ecae266e8a Added mesh stroke materials (wireframe) to WebGLRenderer. il y a 15 ans
  alteredq dde831bf6f Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials). il y a 15 ans