Michael Herzog
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07ec4e8e1f
WebGLRenderer: Remove WebGL 1 support. (#27836)
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1 éve |
Cody Bennett
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066664a407
RenderTarget: add count option for MRT (#26427)
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1 éve |
susiwen8
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68264263bc
fix: check `WEBGL_draw_buffers` before call `drawBuffersWEBGL` (#27693)
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1 éve |
Michael Herzog
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964e5d2a61
Material: Add missing blending factors. (#26949)
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1 éve |
Renaud Rohlinger
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47118f1316
fix bindTexture does not have fallback for 2darray and 3d textures (#25758)
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2 éve |
Renaud Rohlinger
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3e97fb1cab
fix programs sharing multiple ubo and support array uniforms (#25084)
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2 éve |
ycw
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c24bba4802
set boolean to `currentPremultipledAlpha` (#24955)
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2 éve |
Renaud Rohlinger
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7b39286b91
Add THREE.CompressedArrayTexture (#24745)
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2 éve |
Scott Nagy
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fa6899ae48
Minimize glActiveTexture calls (#24492)
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2 éve |
Noeri Huisman
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50f1db16c1
Fix logic in DepthBuffer's setFunc which prevented NeverDepth from being set (#24628)
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2 éve |
Michael Herzog
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bd61eb4469
WebGL2: Added support for Uniform Buffer Objects. (#21558)
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3 éve |
Michael Herzog
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da14c33181
Examples: Refactor blending examples. (#23246)
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3 éve |
Michael Herzog
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9410bdadd1
WebGLState: Simplify checks in drawBuffers(). (#23200)
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3 éve |
Michael Herzog
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188ebb33fe
WebGLRenderer: Implement draw buffers setup in WebGLState. (#23194)
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3 éve |
Michael Herzog
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f3149bad34
WebGLTextures: Use gl.texStorage2D() for data textures. (#22947)
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3 éve |
Michael Herzog
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ee14bef1fa
WebGLTextures: Use gl.texStorage2D() with compressed textures. (#22928)
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3 éve |
Rik Cabanier
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2b0485e5e1
Merge pull request #4 from mrdoob/dev
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3 éve |
Michael Herzog
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deb5a9e7dc
WebGLTexture: Basic support for gl.texStorage2D(). (#22790)
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3 éve |
Rik Cabanier
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b2ea47ac7a
Clean up WebXR manager by calling setRenderTarget
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3 éve |
Michael Herzog
|
be73fc9bdc
WebGLState: Use getParameter() to detect current scissor/viewport. (#21831)
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4 éve |
Takahiro
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2510609955
MRT Support (#16390)
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4 éve |
Michael Herzog
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bb1188178c
WebGLTexture: Fix updateMultisampleRenderTarget(). (#21570)
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4 éve |
Michael Herzog
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4c2cfe9941
WebGLState: Fix state of DRAW_FRAMEBUFFER. (#21518)
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4 éve |
Michael Herzog
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e903c848d8
WebGLRenderer: Refactor framebuffer state management. (#21447)
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4 éve |
Michael Herzog
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f5c6b1c944
WebGLState: Change viewport and scissor setup. (#21440)
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4 éve |
Mugen87
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7fdf7b78fc
Material: Add alphaToCoverage.
|
4 éve |
Mugen87
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643b9ad1d3
WebGLState: Enhance reset().
|
4 éve |
Mugen87
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148d7551a0
WebGLState: Implement true reset.
|
4 éve |
gonnavis
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40f981c04c
SimplifyRegExpOfWebGLState
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4 éve |
webglzhang
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ac62c29341
webglstate is completely reset
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4 éve |