提交历史

作者 SHA1 备注 提交日期
  Nicolas Raynaud b1673f3716 transmit GLSL "defines" in ShaderPass 10 年之前
  Mr.doob 68269fb45e Examples clean up. 11 年之前
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad 12 年之前
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 年之前
  Mr.doob 7a9ac49a97 Minor formatting tweaks. 13 年之前
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 13 年之前
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. 14 年之前
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 年之前
  alteredq 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader. 14 年之前
  alteredq d228fb0c4a Added physically based specular term to skin shader. 14 年之前
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. 14 年之前
  alteredq 10e12a8305 Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example. 14 年之前