Ben Houston
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d7df2dca4a
minor cleanup of Box3 class + no longer modifying input parameter in clampPoint.
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%!s(int64=12) %!d(string=hai) anos |
Ben Houston
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7ca6163266
Plane,Box3,Sphere improvements: static constructors, code simplficiation, optimizations. Box3 made more robust via true empty (+MAX_VALUE,-MIN_VALUE).
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%!s(int64=12) %!d(string=hai) anos |
Ben Houston
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acde547ebb
proposed Vector3.minSelf, maxSelf - issue #2715
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Ben Houston
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b6451318d7
simplify Sphere.js via use of Vector3.distanceTo*(), minimize code in Plane.js
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Ben Houston
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8821698a2d
Improvements as a result of code review by @chandlerp
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Ben Houston
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38563ecb13
implement Sphere.js class, add to common.js - issue #2708
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Ben Houston
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717e9ab6a4
implement Plane.js, add to common.js and update Frustum.js to use it instead of Vector4 - issue #2706
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Ben Houston
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9310c423dc
implement Box3.js and add to common.js - issue #2709
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alteredq
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afd65e4e65
Added handling of resizing to DeferredHelper.
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alteredq
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dcdfed44cd
Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize.
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alteredq
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1dec0df63f
More garbage collection friendly particle sorting in WebGLRendering.
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alteredq
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f1a1f23bf9
Fixed _vector3 type in WebGLRenderer (thanks to @WestLangley).
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Zelimir Fedoran
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d6f68bef3f
added option to export geometry only, defaulted to not prefixing object names, various minor bug fixes and cleanups
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alteredq
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77d6bc5e34
Made light proxy and emitter scenes in DeferredHelper per scene instead of global.
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alteredq
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d26befd0e8
Moved scene and camera out of DeferredHelper constructor into DeferredHelper.render()
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Joe Doyle
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f0366c0e8f
Fixed content page links that only provide a name
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alteredq
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018593d4b5
Made addDeferredMaterials and addDeferredLights internal to DeferredHelper.
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alteredq
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98ac06806a
More garbage collection friendly callbacks in DeferredHelper.
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alteredq
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46838948e9
Made createRenderTargets method internal to DeferredHelper.
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Zelimir Fedoran
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566ca3284b
fixed directional and spot light properties
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zz85
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dd83f0a40d
javascript_server.sh -> nodejs_server.sh
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Zelimir Fedoran
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cd24e9b7cd
removed manual overwrites for perspective camera
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alteredq
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81428cee4d
SceneLoader: a bit more sane variable names.
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alteredq
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33b81e72b0
SceneLoader: fixed passing of object parameters to custom object loaders.
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alteredq
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cf4f905e6c
Merge remote-tracking branch 'remotes/RommelVR/master' into dev
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Daniel Cousens
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67e0552741
Incorrect options lookup for Hierarchy loaders.
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alteredq
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d9f82abbaf
Merge remote-tracking branch 'remotes/MiiBond/dev' into shadow-filtering
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MiiBond
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7bbfe6996f
Moved bilinear filtering of shadow maps into the shader. Previously, the filtering on the shadowmap was set to linear outside of the shader and this doesn't work for filtering a depth comparison. For PCF, the filtering needs to be done post-depth-comparison. i.e. in the shader.
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alteredq
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fa8c69d342
Made Editor work again with ascii JSON models.
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alteredq
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19df092da9
Moved the rest of deferred pipeline from examples into DeferredHelper.
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