Mr.doob
|
0cd76d80ce
WebGLRenderer: ImmediateRenderObject code clean up. See #6783.
|
10 years ago |
Mr.doob
|
c6daf296be
WebGLRenderer: Clean up.
|
10 years ago |
Mr.doob
|
1a672787b5
WebGLRenderer: Rename webGLProps to properties.
|
10 years ago |
Mr.doob
|
53b304fa17
WebGLRenderer/WebGLObjects: Fixed delete bug.
|
10 years ago |
Mr.doob
|
db5a299ce5
WebGLRenderer: Reuse webGLProps in WebGLObjects.
|
10 years ago |
Fordy
|
dfaea63385
delete all webglProperties on loss of context
|
10 years ago |
Fordy
|
9b49f963ac
renamed webglproperties method names. Now correctly accounts for interleaved attributes sharing buffers
|
10 years ago |
Fordy
|
82837942e1
Added class WebGLProperties, webgl properties now stored in that class. Checks for uuids and existance of properties encapsulated in this class
|
10 years ago |
Fordy
|
37828617bb
webgl props are removed in one go in object deallocation, added better example, removed other examples, added check for properties at entrance of each function that uses properties
|
10 years ago |
Fordy
|
4c7239ebcb
decoupled webgl properties and buffers from renderable objects and attributes. Scenes and objects no longer coupled to renderers and may be used between multiple renderers.
|
10 years ago |
Mr.doob
|
809f7353bf
WebGLObjects: Switch to program.getUniforms().
|
10 years ago |
Mr.doob
|
4d374abbdc
DirectGeometry now acts as intermediary between Geometry and BufferGeometry.
|
10 years ago |
Mr.doob
|
39e8a9762d
Renamed DynamicGeometry to DirectGeometry.
|
10 years ago |
Mr.doob
|
1ee4b5fc8e
WebGLRenderer: Removed Object.keys() micro-optimizations for now.
|
10 years ago |
Mr.doob
|
b99cb66e77
WebGLRenderer: Rescued morphTarget horse.
|
10 years ago |
Mr.doob
|
c7d0583df1
WebGLRenderer: Rescuing MorphTargets. Work in Progress...
|
10 years ago |
Mr.doob
|
e2f85057e4
Removing ShaderMaterial attributes support.
|
10 years ago |
Mr.doob
|
cdcdde9337
Reverted console.* to THREE.* change. See #5791.
|
10 years ago |
Mr.doob
|
f36b11a4b0
WebGLObject: Minor clean up.
|
10 years ago |
Mr.doob
|
7ebe07731b
WebGLRenderer: Removed material reference that broke changing materials in editor.
|
10 years ago |
Mr.doob
|
c5c8445048
WebGLObjects: Don't updateFromMaterial when using BufferGeometry.
|
10 years ago |
Mr.doob
|
78dcfff73b
WebGLRenderer: Clean up
|
10 years ago |
Ben Adams
|
01ccd8df79
Batch buffer update
|
10 years ago |
Mr.doob
|
479432b9f3
WebGLRenderer: Working custom attributes.
|
10 years ago |
Mr.doob
|
6fe70b5aa4
Revert WebGLObjects.update ignoring THREE.Geometry.
|
10 years ago |
Mr.doob
|
644f80d8e9
WebGLObjects.update: Ignore THREE.Geometry.
|
10 years ago |
Mr.doob
|
bf573f30af
Modularised WebGLGeometries.
|
10 years ago |
Mr.doob
|
51ca1bf28a
Updated cloth example to DynamicGeometry.
|
10 years ago |
Mr.doob
|
2189bd1a6a
Added DynamicGeometry. See #6377.
|
10 years ago |
Mr.doob
|
6eb38b498f
WebGLObjects: Robustness.
|
10 years ago |