WestLangley
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107a6bb2a5
InstancedBufferGeometry.maxInstancedCount => .instanceCount
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5 years ago |
Mr.doob
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4744272880
WebGLRenderer: Clean up.
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5 years ago |
Mr.doob
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9be3b98ffc
Merge pull request #19027 from higharc/fix-initmaterial-repeat
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5 years ago |
Olli Etuaho
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677e44e00c
Update materialProperties.environment even if program doesn't change
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5 years ago |
Mr.doob
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ac3c0c5d15
Revert "Force context loss in renderer.dispose"
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5 years ago |
Mr.doob
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148c1013b3
Merge pull request #18681 from frankolivier/dev
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5 years ago |
Mugen87
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3f7dff2d83
WebGLRenderer: Add support for integer attributes with WebGL2.
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5 years ago |
Mr.doob
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ea3eb81a03
Merge pull request #18626 from SamsungInternet/fix_before_update
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5 years ago |
Frank Olivier
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53067cb99a
Add compressed texture support to WebGLRenderer.copyTextureToTexture()
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5 years ago |
Mr.doob
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9cd486bd4f
Merge pull request #17588 from mourner/patch-1
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5 years ago |
Mr.doob
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17702e5820
Merge pull request #18769 from donmccurdy/feat-clearcoat-textures
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5 years ago |
Olli Etuaho
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5189983cee
Add a better explanation of "weird things" in WebGLRenderer
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6 years ago |
Don McCurdy
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6dd2477b7a
MeshPhysicalMaterial: Add clearcoatMap and clearcoatRoughnessMap.
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5 years ago |
Mr.doob
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72f0dceabf
WebGLRenderer: Removed multiview code.
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5 years ago |
Frank Olivier
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44fedfd308
Redo changes
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5 years ago |
Frank Olivier
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6e4fb7d1f3
Revert back to state before build file was added
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5 years ago |
Frank Olivier
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a7c438f869
Revert "Added comment"
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5 years ago |
Frank Olivier
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6598637a7e
Added comment
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5 years ago |
Frank Olivier
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9a2231207c
Clarified level = 0 default parameter code
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5 years ago |
Frank Olivier
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9bc1542f6e
Update WebGLRenderer.js
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5 years ago |
Frank Olivier
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5685eba453
Update WebGLRenderer.js
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5 years ago |
Mr.doob
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ea794f5de3
Merge pull request #18627 from higharc/shadow-uniforms
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5 years ago |
Frank Olivier
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807aca8f2d
Make copyTextureToTexture generate mipmaps if needed
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5 years ago |
Mr.doob
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62656081fd
WebGLRenderLists: Clean up.
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5 years ago |
Yannis Gravezas
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51f0694c36
lint
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5 years ago |
Yannis Gravezas
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4b9b362f9e
fix scene.onBeforeRender()
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5 years ago |
Olli Etuaho
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b5ca27676d
Optimize number of shadow uniforms for spot and directional lights
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5 years ago |
Olli Etuaho
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188e4decf3
Optimize number of point light shadow uniforms
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5 years ago |
Mr.doob
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d69f9a7d7c
Merge pull request #18411 from OndrejSpanel/preventRenderListLeak
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5 years ago |
Ondřej Španěl
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a7f2f9d70f
Remove old references from currentRenderList to make sure no memory is leaked when the object count is reduced.
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5 years ago |