Commit History

Author SHA1 Message Date
  WestLangley 107a6bb2a5 InstancedBufferGeometry.maxInstancedCount => .instanceCount 5 years ago
  Mr.doob 4744272880 WebGLRenderer: Clean up. 5 years ago
  Mr.doob 9be3b98ffc Merge pull request #19027 from higharc/fix-initmaterial-repeat 5 years ago
  Olli Etuaho 677e44e00c Update materialProperties.environment even if program doesn't change 5 years ago
  Mr.doob ac3c0c5d15 Revert "Force context loss in renderer.dispose" 5 years ago
  Mr.doob 148c1013b3 Merge pull request #18681 from frankolivier/dev 5 years ago
  Mugen87 3f7dff2d83 WebGLRenderer: Add support for integer attributes with WebGL2. 5 years ago
  Mr.doob ea3eb81a03 Merge pull request #18626 from SamsungInternet/fix_before_update 5 years ago
  Frank Olivier 53067cb99a Add compressed texture support to WebGLRenderer.copyTextureToTexture() 5 years ago
  Mr.doob 9cd486bd4f Merge pull request #17588 from mourner/patch-1 5 years ago
  Mr.doob 17702e5820 Merge pull request #18769 from donmccurdy/feat-clearcoat-textures 5 years ago
  Olli Etuaho 5189983cee Add a better explanation of "weird things" in WebGLRenderer 6 years ago
  Don McCurdy 6dd2477b7a MeshPhysicalMaterial: Add clearcoatMap and clearcoatRoughnessMap. 5 years ago
  Mr.doob 72f0dceabf WebGLRenderer: Removed multiview code. 5 years ago
  Frank Olivier 44fedfd308 Redo changes 5 years ago
  Frank Olivier 6e4fb7d1f3 Revert back to state before build file was added 5 years ago
  Frank Olivier a7c438f869 Revert "Added comment" 5 years ago
  Frank Olivier 6598637a7e Added comment 5 years ago
  Frank Olivier 9a2231207c Clarified level = 0 default parameter code 5 years ago
  Frank Olivier 9bc1542f6e Update WebGLRenderer.js 5 years ago
  Frank Olivier 5685eba453 Update WebGLRenderer.js 5 years ago
  Mr.doob ea794f5de3 Merge pull request #18627 from higharc/shadow-uniforms 5 years ago
  Frank Olivier 807aca8f2d Make copyTextureToTexture generate mipmaps if needed 5 years ago
  Mr.doob 62656081fd WebGLRenderLists: Clean up. 5 years ago
  Yannis Gravezas 51f0694c36 lint 5 years ago
  Yannis Gravezas 4b9b362f9e fix scene.onBeforeRender() 5 years ago
  Olli Etuaho b5ca27676d Optimize number of shadow uniforms for spot and directional lights 5 years ago
  Olli Etuaho 188e4decf3 Optimize number of point light shadow uniforms 5 years ago
  Mr.doob d69f9a7d7c Merge pull request #18411 from OndrejSpanel/preventRenderListLeak 5 years ago
  Ondřej Španěl a7f2f9d70f Remove old references from currentRenderList to make sure no memory is leaked when the object count is reduced. 5 years ago