Commit History

Author SHA1 Message Date
  Ben Houston 1699287c1c basic optimizations of cube_uv for faster speed. 9 years ago
  Ben Houston d62f7f0cc7 code cleanup. 9 years ago
  Ben Houston c14819810b fix rounding bug. 9 years ago
  Ben Houston 936c2ad329 make disabling mipmap the default in the cube_uv shader for performance reasons. 9 years ago
  Mr.doob 1390a2ef05 Clean up. 9 years ago
  Mr.doob d3c9b22ca8 Fixed transparency example. 9 years ago
  Mr.doob c1dfd4d841 Updated builds. 9 years ago
  Mr.doob df18543f03 Materials: Setting THREE.PremultipliedAlphaBlending as default blending for relevant built-in materials. See #8255. 9 years ago
  Mr.doob 8a2a0f7ec1 Merge pull request #8263 from glitchland/master 9 years ago
  Mr.doob 2a0bdaa5cc Merge pull request #8239 from Mugen87/dev 9 years ago
  Mr.doob e68e36cb40 Clean up. 9 years ago
  Mr.doob 0430845186 Added webgl_panorama_dualfisheye (Ricoh Theta S) example. 9 years ago
  Mr.doob ce31853426 Merge pull request #8256 from bhouston/recent_examples_cleanup 9 years ago
  Ben Houston 4f1b093f42 make text descriptions more readable on small screens. 9 years ago
  Ben Houston a723e8ba01 better defaults, better background and text colors. 9 years ago
  Ben Houston 442960ae10 add async texture loading to webgl_material_transparency example. 9 years ago
  Ben Houston 9c794f6444 add exposure control to envmaps_hdr example. add async texture loading. clean up. 9 years ago
  Ben Houston 450ab30cb8 fix compatibility issues between PRs. 9 years ago
  Mr.doob 13b52bd62b Updated builds. 9 years ago
  Mr.doob ad2889d0b1 Merge pull request #8253 from tschw/revert7492 9 years ago
  Mr.doob 871c75b854 Merge pull request #8252 from bhouston/improved_envmap_hdr 9 years ago
  Mr.doob 7798011a52 Merge pull request #8251 from bhouston/remove_unused_code 9 years ago
  Mr.doob de5c4a9aa4 Merge pull request #8250 from bhouston/inline_tonemapping 9 years ago
  Mr.doob 5ab08454ea Merge pull request #8245 from bhouston/premultiplied_alpha_on_materials 9 years ago
  Ben Houston 92698c4e3f clean up the blurry textures on tonemap example using anisotropic sampling. 9 years ago
  Ben Houston ececb74910 add option to switch between EffectComposer and direct WebGLRenderer. 9 years ago
  Ben Houston 0abd337110 add better async loading to webgl_tonemapping 9 years ago
  Ben Houston e129823889 better defaults for inline tonemapping demo. 9 years ago
  tschw 3aa9619abc Revert "Keep TrackballControls from consuming all events." 9 years ago
  Ben Houston c9df8b5bbf remove commented code. 9 years ago