Ben Houston
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22c1e2ec22
some more upgrades of dev to match the premultiplied multiple blend modes.
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9 years ago |
Ben Houston
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c892c055e0
Merge branch 'dev' of [email protected]:mrdoob/three.js into more_premultipliedalpha_modes
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9 years ago |
Ben Houston
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7814c1775f
add the rest of the blending modes to premultipliedAlpha mode.
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9 years ago |
jfranc
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86fed4c410
Update WebGLRenderer.js
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9 years ago |
jfranc
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0c13ccdc79
Update webgl_geometry_text_pnltri.html
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9 years ago |
jfranc
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6520c87976
Update webgl_geometry_text_earcut.html
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9 years ago |
Mugen87
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fb902ea5c6
Minor additions to new BufferGeometry
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9 years ago |
Mr.doob
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1390a2ef05
Clean up.
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9 years ago |
Mr.doob
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d3c9b22ca8
Fixed transparency example.
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9 years ago |
Mr.doob
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c1dfd4d841
Updated builds.
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9 years ago |
Mr.doob
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df18543f03
Materials: Setting THREE.PremultipliedAlphaBlending as default blending for relevant built-in materials. See #8255.
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9 years ago |
Mr.doob
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8a2a0f7ec1
Merge pull request #8263 from glitchland/master
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9 years ago |
Mr.doob
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2a0bdaa5cc
Merge pull request #8239 from Mugen87/dev
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9 years ago |
Ben Houston
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25f4e61a3e
when in PHYSICAL_LIGHTS mode disable multiplying hemispheric and ambient color*intensity products by PI.
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9 years ago |
Ben Houston
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15bd5be160
better form for light attention function for physically correct lights.
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9 years ago |
Ben Houston
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e0657dd8fb
adopt convert between power - intensity for SpotLight used by Frostbite 3.
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9 years ago |
Brandon Jones
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ac0296aa9a
Fixed broken VR rendering
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9 years ago |
Mr.doob
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06567df1b9
Fixed jsfiddle. See #8185.
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9 years ago |
Ben Houston
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3ef827a8cb
use lx rather than full name lux.
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9 years ago |
Ben Houston
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f718cbd27f
name emissive properly - it is emissiveRadiance.
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9 years ago |
Ben Houston
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56b3c8ab08
remove PI factor when using lightmaps in PHYSICAL_LIGHTS mode.
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9 years ago |
Ben Houston
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6725d218d4
remove punctual light approximation in physical lights.
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9 years ago |
Ben Houston
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d12c75460b
adopt better range of luxs for ambient luminous irradiance.
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9 years ago |
Mr.doob
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e68e36cb40
Clean up.
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9 years ago |
Mr.doob
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0430845186
Added webgl_panorama_dualfisheye (Ricoh Theta S) example.
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9 years ago |
Ben Houston
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71734a0c4b
add more realistic floor texture. add ambient irradiances based on solar measures.
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9 years ago |
Ben Houston
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630f1cabc8
polish physical_light example, slightly yellow light, better params.
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9 years ago |
Ben Houston
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709a8a37b8
clean up examples.
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9 years ago |
Ben Houston
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08055e6a1a
add light.power to docs.
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9 years ago |
Ben Houston
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5d86e3a817
add ref for lumens.
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9 years ago |