提交历史

作者 SHA1 备注 提交日期
  alteredq 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 14 年之前
  alteredq cf6e2de8c9 Synced with mrdoob's branch. 14 年之前
  alteredq a9f8419ae4 Added option to PathCamera to try to follow spline with the constant speed. 14 年之前
  Mr.doob 86ee064d6c Updated README. 14 年之前
  Mr.doob 2a83aeb64b Object3D: Setting matrixWorldNeedsUpdate to true when updateMatrix has been called. 14 年之前
  alteredq 09a10f7b2c Fixed update of PathCamera. 14 年之前
  Mr.doob 1f9d0d57ed Changed API Reference link in README. 14 年之前
  Mr.doob a217bed826 Updated README. 14 年之前
  Mr.doob 1413f96958 Fixed `Camera.updateMatrix()`. 14 年之前
  alteredq 67341e776a Fixed bug in frustum culling when camera is part of hierarchy. 14 年之前
  alteredq 6972b1b5fc Added support for morph targets to OBJ converter. 14 年之前
  alteredq b6b0e21015 Added PathCamera. 14 年之前
  alteredq e7ab9e58a2 Implemented simple forward facing animation type for Catmull-Rom splines. 14 年之前
  alteredq be875f2267 Fixed bug in spline animation. 14 年之前
  alteredq 2b90f7c047 Fixed broken converter multi-dot filenames fix. 14 年之前
  alteredq 0bf0e59f12 Synced with mrdoob's branch. 14 年之前
  alteredq a273871911 Fixed handling of file names with multiple dots in exporters and converters. 14 年之前
  Mr.doob ce751a10dd WebGLRenderer now doesn't render objects with material.opacity == 0. 14 年之前
  alteredq 715f8c4f6e Max exporter can now export vertex colors. 14 年之前
  alteredq 1ebcd0f1da Fixed bug in FogExp2. 14 年之前
  alteredq 40bbe28c40 Fixed OBJ converter to handle edge case where MTL file has more materials than corresponding OBJ file. 14 年之前
  alteredq 4ae13ca087 Updated max exporter to handle also messed up multimaterials. 14 年之前
  alteredq 13ccc02a8a Refactored shader and uniform snippets out of WebGLRenderer into WebGLShaders. 14 年之前
  alteredq d6db37ef7f Loader now keeps track of texture file names. 14 年之前
  alteredq 4c59647907 Added FileAPI to Detector. 14 年之前
  alteredq b817eaf9f9 Made colored billboard particles smaller. 14 年之前
  Mr.doob 98af2b1b92 Added `sizeAttenuation` property to ParticleBasicMaterial (disable perspective scaling). 14 年之前
  Mr.doob 18dd03e90f Fixed particle scaling vertex shader (hopefully it now works on ANGLE). 14 年之前
  alteredq 6b9a08e5ed Synced with mrdoob's branch. 14 年之前
  Mr.doob 5b9ca694d3 WebGLRenderer Particles now scale. 14 年之前