Commit History

Autor SHA1 Mensaxe Data
  Vincent Lark 22bd3b2c13 adds loadingmanager for #4827 %!s(int64=10) %!d(string=hai) anos
  Vincent Lark b86249bba2 passing event handlers. see #4807 #4803 %!s(int64=10) %!d(string=hai) anos
  Mr.doob b9ed5e7d22 SceneLoader: Code clean up. %!s(int64=11) %!d(string=hai) anos
  Remo E 666fde252a Fix for support of camera target %!s(int64=11) %!d(string=hai) anos
  Mr.doob e50e3ed263 Fixed SceneLoader not loading Textures properly. Fixes #4908. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 6419abec8b Rescued SceneLoader so people can load old files in the editor and re-export. %!s(int64=11) %!d(string=hai) anos
  Mr.doob d5ab8a66e3 Removed SceneLoader. %!s(int64=11) %!d(string=hai) anos
  Mr.doob dd089570da Added Texture.DEFAULT_IMAGE. Different solution for #4559. %!s(int64=11) %!d(string=hai) anos
  Mr.doob d1454b25de Fixed some more examples. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 9c7f2ee12c Implemented THREE.Loader.Handlers. %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng b5578be417 tgaTexture: scene, collada, and obj loader support tga texture format %!s(int64=11) %!d(string=hai) anos
  Mr.doob 5e3b295184 Moved SceneLoader to examples. Motivated by #4739. %!s(int64=11) %!d(string=hai) anos