História revízii

Autor SHA1 Správa Dátum
  Mr.doob 25e4286311 Workaround for minecraft ao example. Geometry.vertexColors isn't empty anymore. 11 rokov pred
  Mr.doob 0a10887e50 Cloning normals in Geometry.fromBufferGeometry(). Bad things happen otherwise. 11 rokov pred
  Mr.doob 5fdaaa5e5b BufferGeometry: Workaround for computeTangents requiring a drawcall. 11 rokov pred
  Mr.doob 8eeb0d5bbd Examples improvements. 11 rokov pred
  Mr.doob fce86cbbda Added PlaneBufferGeometry. 11 rokov pred
  Mr.doob 1f0fff1e08 More cleaning on skinning example. 11 rokov pred
  Mr.doob 7bbdf7f068 Skinning example clean up. 11 rokov pred
  Mr.doob 4fc3359934 Merge pull request #5259 from sgrif/sg-maya-update 11 rokov pred
  Sean Griffin 973096dc87 Use the correct normals for maya exports with more than one mesh 11 rokov pred
  Mr.doob 220475bcd3 Merge pull request #5247 from grgr/dev 11 rokov pred
  Mr.doob 65f733745c Updated builds. 11 rokov pred
  Mr.doob c353d166c2 Reverted 4439d901e0e3e9b8a6dd3559a665062ad1988344. Implemented material.visible in Projector. See #5256. 11 rokov pred
  Mr.doob c274258f18 Updated builds. 11 rokov pred
  Mr.doob 90606a278b WebGLRenderer: Reverted non-hot-path Object.keys(). Moved hot-path ones to single-call paths. See #5186. 11 rokov pred
  grgr da11914a56 added simple skinned animation incl. .blend file with vertex groups other than bone-vertexgroups to demonstrate (fixed) exporter bug 11 rokov pred
  grgr 9b16134979 Merge remote-tracking branch 'upstream/dev' into dev 11 rokov pred
  Mr.doob 792a8820b6 Editor: Added geometryChanged signal. 11 rokov pred
  Mr.doob a00756bcf0 Editor: Modularised Viewport.Info. 11 rokov pred
  Mr.doob 6acd71c147 SVGRenderer: Fixed MeshNormalMaterial rendering. 11 rokov pred
  Mr.doob 080beac771 UI: Simplified CollapsiblePanel. 11 rokov pred
  Mr.doob 85286608ad Editor: Number formatting. 11 rokov pred
  Mr.doob 3101351a55 Updated builds. 11 rokov pred
  Mr.doob 90ab0b70bf Polyfill for Math.sign(). 11 rokov pred
  grgr 701c2f4f3d Appending only bone-vertexgroups to bone_array. This prevents Holes in mesh caused through stonger influences of other vertexgroups. 11 rokov pred
  Mr.doob 4a58b579d7 Editor: Tried to use CodeMirror for editing userData and found out it can't be resized. 11 rokov pred
  Mr.doob 4f6d3e9901 Updated builds. 11 rokov pred
  Mr.doob 46e6c931cd WebGLRenderer/BufferGeometry: Handle normals update. 11 rokov pred
  Mr.doob 60a2945937 Updated builds. 11 rokov pred
  Mr.doob 09abe9bc3b Editor: Moved Edit/Convert to Geometry panel. 11 rokov pred
  Mr.doob 60692cf4c2 Geometry: Fixed fromBufferGeometry(). 11 rokov pred