提交历史

作者 SHA1 备注 提交日期
  Ricardo Cabello 292c93e20e Merge pull request #6355 from benaadams/resizeable-rendertarget 10 年之前
  Ricardo Cabello 839ee7a38d Merge pull request #6354 from benaadams/revertish-glsl 10 年之前
  Mr.doob 4e88f5b6ea ColladaLoader: faillback to failback. See #6352. 10 年之前
  Mr.doob 57271faf7b Editor: Sidebar.Material clean up. 10 年之前
  Ben Adams d29d97fbbb rendertarget resizable 10 年之前
  Ben Adams 69a8d3b3a2 remove glsl square and bracket whiteCompliment 10 年之前
  Ben Adams 1d163773f4 Add defines for favoured glsl functions 10 年之前
  Mr.doob 6eb38b498f WebGLObjects: Robustness. 10 年之前
  Mr.doob a645419454 WebGLObjects: Refactored geometry initialisation code. 10 年之前
  Mr.doob 8efea7f7f8 WebGLRenderer: Handle geometry changes. 10 年之前
  Mr.doob 5603241c72 WebGLObject: Moved code to BufferGeometry. 10 年之前
  Mr.doob 50a327d1a4 WebGLObjects: Robustness. 10 年之前
  Mr.doob 58ca27e016 Fixed last saturare dependency. 10 年之前
  Ricardo Cabello 2d856c960a Merge pull request #6347 from benaadams/glsl-improvements 10 年之前
  Mr.doob a8279949f4 WebGLObjects: Minor clean up. 10 年之前
  Mr.doob 4f4c1dece5 WebGLRenderer: Removed Geometry render path. Everything is now BufferGeometry (internally). 10 年之前
  Ricardo Cabello 4bacabc7eb Merge pull request #6340 from brianpeiris/firefox-webvr-fix 10 年之前
  Ben Adams c80c81eead Resolved additional merge conflicts 10 年之前
  Brian Peiris 85f0f52b37 Use MeshBasicMaterial. 10 年之前
  Ben Adams 50adbaa5c1 Mild glsl improvements 10 年之前
  Ben Adams f9a58ee50e Merge pull request #7 from WestLangley/dev-phong 10 年之前
  Brian Peiris 4352f064fa DeviceId is not constant. Use deviceName instead. 10 年之前
  Ricardo Cabello 7cf11ed945 Merge pull request #6344 from benaadams/depth 10 年之前
  Ricardo Cabello 3186bbf354 Merge pull request #6342 from benaadams/improve_program_dealloc 10 年之前
  Ricardo Cabello 320baf9c27 Merge pull request #6345 from brason/semicolons 10 年之前
  brason b0f0c3bd1a Remove unnecessary semicolons 10 年之前
  brason eb68622a6e Add missing semicolons 10 年之前
  Brian Peiris 6a9b1ec657 Allow multiple sensors, exclude phantom Carboard 10 年之前
  Ben Adams f507558bf3 Add depth function to materials 10 年之前
  Ben Adams a9e0b9de16 Reuse program when not changed 10 年之前