Revīziju vēsture

Autors SHA1 Ziņojums Datums
  alteredq ca05c86fc5 Removed surprising bottleneck in WebGLRenderer. 14 gadi atpakaļ
  alteredq 75952217a2 Added frustumCulled flag to Object3D. 14 gadi atpakaļ
  alteredq 22e842347c Fixed class hierarchy for BinaryLoader and UTF8Loader. 14 gadi atpakaļ
  alteredq 5a87757b1b Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 gadi atpakaļ
  alteredq 59bfd81150 Added MaskPass to postprocessing and clearTarget to WebGLRenderer. 14 gadi atpakaļ
  Mr.doob d8e75851f1 Uops, creating __webglMorphTargetsBuffers there is not what we want. 14 gadi atpakaļ
  Mr.doob 1be08e8afe WebGLRenderer: Added `deallocateObject` and `deallocateTexture` methods. 14 gadi atpakaļ
  alteredq 1cbcc5beab Optimized postprocessing example. 14 gadi atpakaļ
  alteredq 093bbb1cb9 Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets. 14 gadi atpakaļ
  alteredq dcee8501f6 Merged with rectalogic's texture update fix. 14 gadi atpakaļ
  alteredq 4336d757ac Added WebGLRenderTargetCube. 14 gadi atpakaļ
  Andrew Wason ce76a7406c Need to set correct slot as gl.activeTexture in setTexture 14 gadi atpakaļ
  alteredq d5b117fc18 Merge remote-tracking branch 'remotes/rectalogic/imagedata' into dev 14 gadi atpakaļ
  Andrew Wason 9b0536da91 Don't confuse DataTexture with a Texture with ImageData. 14 gadi atpakaļ
  Andrew Wason 89f89ab61e Don't confuse DataTexture with a Texture with ImageData. 14 gadi atpakaļ
  alteredq 39ed3bed93 Added "v3v" uniform type for array of THREE.Vector3. 14 gadi atpakaļ
  Mr.doob 4dd2df1545 Merge remote-tracking branch 'chandlerprall/master' 14 gadi atpakaļ
  Mr.doob 714e9ec302 REVISION++ 14 gadi atpakaļ
  Mr.doob d65aec1874 Moved `object.dynamic` to `geometry.dynamic`. 14 gadi atpakaļ
  Mr.doob f313ff5457 Merge remote-tracking branch 'jeromeetienne/master' into dev 14 gadi atpakaļ
  Jerome Etienne 1cb14c463b added preserveDrawingBuffer options in WebGLRenderer. required for toDataURL support 14 gadi atpakaļ
  alteredq 9ade9bbdc5 Changed opaque pass to use front-to-back order. 14 gadi atpakaļ
  alteredq fd27811b7c Added better random in GeometryUtils. Added possibility of using custom depth material for shadow maps. 14 gadi atpakaļ
  alteredq a4665c770e Small refactoring in morph attributes initialization plus some whitespace cleaning. 14 gadi atpakaļ
  alteredq 59e5d7ada4 Small optimizations in attributes setting and some whitespace cleanup. 14 gadi atpakaļ
  alteredq 01bebe5c40 Added DataTexture, for creating textures out of raw data. 14 gadi atpakaļ
  alteredq dc0425824a Added alphaTest parameter to base Material plus corresponding shader chunk in standard materials implementation. 14 gadi atpakaļ
  alteredq 73cb0bf616 Added percentage-close filtering to shadow map shader. 14 gadi atpakaļ
  alteredq ae2357a099 Added handling of multiple shadows. Added matrix4 array and texture array uniform types. 14 gadi atpakaļ
  alteredq 77341c86b1 First attempt at shadow mapping (work-in-progress). 14 gadi atpakaļ