Commit History

Autor SHA1 Mensaxe Data
  Christopher Kumm 2a5f972201 Add `mouseSpeed` property to `PointerLockControls` (#23516) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog b35bbd5ba6 WebGLRenderer: Add support for morphing colors. (#23523) %!s(int64=3) %!d(string=hai) anos
  ycw ad4612c2f7 use `<p>` (#23522) %!s(int64=3) %!d(string=hai) anos
  Jovey Zheng 9c388f1e78 Docs: fix untranslated parts (#23518) %!s(int64=3) %!d(string=hai) anos
  Mr.doob dd7bd0f2ca Examples: Improved games_fps. %!s(int64=3) %!d(string=hai) anos
  Oliver Carlsson 98f4e4c6c9 Add visual Octree Helper (#23478) (#23481) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 85557d8ae7 Docs: Add pages for new render targets. (#23515) %!s(int64=3) %!d(string=hai) anos
  Mr.doob bf1848c31d Updated builds. %!s(int64=3) %!d(string=hai) anos
  Mr.doob efe931b742 Examples: Simplified webgl_pmrem_test. %!s(int64=3) %!d(string=hai) anos
  Michael Herzog f9cd9cab03 Add new render target types for 3D and array textures. (#23498) %!s(int64=3) %!d(string=hai) anos
  mrdoob 97972660d3 PMREMGenerator: Set RenderTargets minFilter to NearestFilter only in the blur pass. (#23511) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 484964efc2 Docs: Add some missing API. (#23510) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog fb9d575c15 WebGLRenderer: Honor alpha definition in custom context. (#23504) %!s(int64=3) %!d(string=hai) anos
  sunag 813daf1f56 NodeEditor: Preview (#23508) %!s(int64=3) %!d(string=hai) anos
  Mr.doob be9ead22f7 Updated examples builds. %!s(int64=3) %!d(string=hai) anos
  Mr.doob 9a514bf571 Updated builds. %!s(int64=3) %!d(string=hai) anos
  Michael Herzog c7d2bb2ff0 Test: Update qunit to solve Windows failure. (#23505) %!s(int64=3) %!d(string=hai) anos
  WestLangley 02cf0df1cb Added Vector3.setFromEuler(); removed Euler.toVector3() (#23494) %!s(int64=3) %!d(string=hai) anos
  WestLangley 7e1c525dc3 *BufferGeometry -> *Geometry (#23503) %!s(int64=3) %!d(string=hai) anos
  linbingquan 8285f9bf77 Docs: Fixed recursive default value of `Raycaster.intersectObject`. (#23500) %!s(int64=3) %!d(string=hai) anos
  ZacharyQin 9d9b9fac25 Add Chinese translation for tips article. (#23501) %!s(int64=3) %!d(string=hai) anos
  Mr.doob 766b95bad6 Updated builds. %!s(int64=3) %!d(string=hai) anos
  mrdoob 6386db3198 PMREMGenerator: Set minFilter to NearestFilter. (#23468) %!s(int64=3) %!d(string=hai) anos
  puxiao 95fac2074c Doc: Update RectAreaLight.html (#23469) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog b6e02c218a WebGLTextures: Remove render target texture fallback. (#23470) %!s(int64=3) %!d(string=hai) anos
  Jovey Zheng 6c05a1610c Docs: fix untranslated parts (#23487) %!s(int64=3) %!d(string=hai) anos
  sunag d9c4c8e1b4 Node: add analyze() to optimization and validation (#23475) %!s(int64=3) %!d(string=hai) anos
  r00ster 34d9259226 Remove outdated enableKeys config (#23472) %!s(int64=3) %!d(string=hai) anos
  linbingquan fe29dfe177 Editor: Fixed ESlint error. (#23477) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 560e694c62 Manual: Avoid usage of minimum pixel ratio. (#23489) %!s(int64=3) %!d(string=hai) anos