Commit History

Autor SHA1 Mensaxe Data
  alteredq 2ecbe2dec2 A lot of bugfixing and refactoring. %!s(int64=14) %!d(string=hai) anos
  Mr.doob c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). %!s(int64=14) %!d(string=hai) anos
  Mr.doob 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 1d7a14733b ReflectionMapping working with MeshBasicMaterial/CanvasRenderer \:D/ %!s(int64=14) %!d(string=hai) anos
  Mr.doob 7441b1de59 Implemented gero3's Matrix4.transformVector3 optimisation ( http://jsperf.com/diff-in-speed-for-three-js ). %!s(int64=14) %!d(string=hai) anos
  Mr.doob 84c262d6c6 Adding support for ReflectionMapping (Spherical) to CanvasRenderer. Not done yet... %!s(int64=14) %!d(string=hai) anos
  Mr.doob 34f802e392 Code clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob a2acf0b390 CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved. %!s(int64=14) %!d(string=hai) anos