Commit History

Author SHA1 Message Date
  alteredq 082da28c8e Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags. 15 years ago
  alteredq 29cf97eee7 Added centralized message for non-WebGL-compatible browser to majority of examples. 15 years ago
  alteredq 8e2f8c8b13 Fixed broken WebGL support detection. 15 years ago
  alteredq 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 15 years ago
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 years ago
  alteredq 0fe464c97a Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials. 15 years ago
  Mr.doob 674613a7ab Yet some minor tweaks to the normalmap2 demo. 15 years ago
  Mr.doob 3488a53798 Recompiled builds. 15 years ago
  Mr.doob ebaa3ae392 I knew it wasn't going to work. 15 years ago
  Mr.doob 897a2938c5 Merged with alteredq's normal shader improvements. 15 years ago
  Mr.doob 4a486f858a Added `uNormalScale` to normal shader. 15 years ago
  alteredq 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. 15 years ago
  Mr.doob 3993d3d576 Added Lee Perry-Smith Normal-notyet-Map demo. 15 years ago