alteredq
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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15 years ago |
alteredq
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29cf97eee7
Added centralized message for non-WebGL-compatible browser to majority of examples.
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15 years ago |
alteredq
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8e2f8c8b13
Fixed broken WebGL support detection.
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15 years ago |
alteredq
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771674d705
Refactored Loader parameters to allow optional separate paths for texture and binary files.
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15 years ago |
alteredq
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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15 years ago |
alteredq
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0fe464c97a
Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials.
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15 years ago |
Mr.doob
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674613a7ab
Yet some minor tweaks to the normalmap2 demo.
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15 years ago |
Mr.doob
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3488a53798
Recompiled builds.
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15 years ago |
Mr.doob
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ebaa3ae392
I knew it wasn't going to work.
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15 years ago |
Mr.doob
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897a2938c5
Merged with alteredq's normal shader improvements.
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15 years ago |
Mr.doob
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4a486f858a
Added `uNormalScale` to normal shader.
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15 years ago |
alteredq
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6e91de5d8a
Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader.
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15 years ago |
Mr.doob
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3993d3d576
Added Lee Perry-Smith Normal-notyet-Map demo.
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15 years ago |