alteredq
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31644e179b
Added link to OBJ converter script at GitHub to JS template.
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15 years ago |
alteredq
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47a4c91ebc
Merge remote branch 'remotes/upstream/master'
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15 years ago |
alteredq
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69d93317c8
Forgot to build single file libraries.
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15 years ago |
alteredq
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ecae266e8a
Added mesh stroke materials (wireframe) to WebGLRenderer.
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15 years ago |
Mr.doob
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4da30fb353
* Blender 2.54 exporter: Added computeNormal and computeCentroids logic.
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15 years ago |
Mr.doob
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b61e4a453f
* Added AUTHORS file
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15 years ago |
Mr.doob
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cb76523b31
* Added Blender 2.54 exporter. (Crossing fingers so they don't change the scripting system again...)
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15 years ago |
alteredq
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ce000d482f
Merged remote branch 'upstream/master' (original mrdoob's version)
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15 years ago |
alteredq
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dde831bf6f
Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials).
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15 years ago |
alteredq
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36dc7212f8
Made Sphere mesh smoothing optional.
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15 years ago |
Mr.doob
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db7003e88a
* `CanvasRenderer` and `SVGRenderer` calculating light only when needed.
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15 years ago |
alteredq
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0f69c71924
Experiment to get backwards compatibility with the original meaning of materials array in Mesh (= extra materials are drawn for whole mesh).
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15 years ago |
alteredq
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29be1febb0
Added handling of null materials (coming from Blender exporter when mesh has no assigned material).
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15 years ago |
alteredq
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32133b352b
Fixed crash bug when parsing quad faces.
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15 years ago |
alteredq
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396d8d1cec
Added male model to OBJ converter example.
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15 years ago |
unknown
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60c2354424
Added OBJ -> Three.js converter.
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15 years ago |
Mr.doob
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647b4a57b8
* Added `PointLight`
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15 years ago |
mindlapse
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a89865bda8
3d onclick, see examples/hci_clickcube.html
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15 years ago |
Julian Walker
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7c94809ed2
Using projection * view * obj matrix to transform vertices in Renderer instead of transforming twice (once by view * obj and once by projection).
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15 years ago |
Julian Walker
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930faff1ef
Matrix4.lookAt now initializes W row (omitted previously).
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15 years ago |
Julian Walker
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286402351b
Spaces -> tabs in WebGLRenderer.js
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15 years ago |
Ben Nolan
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0c6219b43f
* Made vector methods chainable
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15 years ago |
Mr.doob
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5ce7a10bbb
- Added TODO
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15 years ago |
philogb
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c88fa50a4c
Add Matrix4.rotationAxisAngleMatrix
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15 years ago |
philogb
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c8aacd8cdc
Add Color methods to prototype object.
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15 years ago |
philogb
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4074b8097f
Ignore .project extensions
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15 years ago |
Mr.doob
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14b5a3ebb5
- README tweaks
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15 years ago |
Mr.doob
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e68109fdb2
- Clean up
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15 years ago |
Nicolas Garcia Belmonte
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10681d6684
* Bug Fix: Matrix4.makeInvert was calling a non existent scale method. Replaced with multiplyScalar.
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15 years ago |
Nicolas Garcia Belmonte
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ad73c981ee
* Enable Scene light object management
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15 years ago |