Takahiro
|
33ff26085e
Add .isWebGL2 to WebGLCapabilities
|
7 年之前 |
Mugen87
|
782bf526f2
WebGLRenderer: Removed WebGLSpriteRenderer
|
7 年之前 |
WestLangley
|
e5f809a6ed
Support object-space normal maps
|
7 年之前 |
bentok
|
680f499d6b
Add file extension to import paths
|
8 年之前 |
Mr.doob
|
ca76e45053
WebGLRenderer: “Native” ShadowMaterial support.
|
8 年之前 |
Mr.doob
|
869ce3aef2
Merge pull request #11791 from WestLangley/dev-distance_mat
|
8 年之前 |
WestLangley
|
af73e159d2
Added MeshDistanceMaterial
|
8 年之前 |
Mr.doob
|
4615501757
WebGLRenderer: Removed renderer.extensions calls.
|
8 年之前 |
Mr.doob
|
5756b8f490
WebGLRenderer: Deprecated getPrecision() and getMaxAnisotropy().
|
8 年之前 |
Mr.doob
|
35836933b3
WebGLRenderer: Moved more lights code to WebGLLights.
|
8 年之前 |
WestLangley
|
be3e148d61
Remove Material.shading; add Material.flatShading
|
8 年之前 |
Mr.doob
|
afeb0db86c
WebGLRenderer: Removed material.__webglShader
|
8 年之前 |
Mr.doob
|
e55898c27a
Material: Added onBeforeCompile()
|
8 年之前 |
WestLangley
|
7ffac6f5df
Add renderer.gammaOutput to program code
|
8 年之前 |
Brian Chirls
|
e1f2773178
Rename removeBanding to dithering #11076
|
8 年之前 |
Brian Chirls
|
c40466c4a2
Add parameter to Material to remove banding with dithering
|
8 年之前 |
Mr.doob
|
4a77f64f14
WebGLRenderer: Renamed getCurrentRenderTarget() to getRenderTarget().
|
8 年之前 |
Mr.doob
|
bca2ff96ea
Clean up.
|
8 年之前 |
Mr.doob
|
87e637f7e6
WebGLPrograms: Moved boneTexture generation to WebGLRenderer. Fixes webgl_animation_skinning_morph. See #10754.
|
8 年之前 |
Mr.doob
|
25443c142a
Revert: WebGLRenderer: Use object.isSkinnedMesh instead of material.skinning.
|
8 年之前 |
Mr.doob
|
07b64132c4
Skeleton: Moved useVertexTexture logic to WebGLRenderer. See #10754.
|
8 年之前 |
Mr.doob
|
2f99f5480f
WebGLRenderer: Avoid shader crash when reaching too many uniforms. See #10754.
|
8 年之前 |
Mr.doob
|
872b6061e6
Clean up.
|
8 年之前 |
Mr.doob
|
3d0b544449
WebGLRenderer: Use object.isSkinnedMesh instead of material.skinning. See #10754.
|
8 年之前 |
Takahiro
|
93bfc79da1
Clean up MeshPhongMaterial GLSL
|
8 年之前 |
Takahiro
|
f986933485
Add MeshToonMaterial
|
8 年之前 |
Takahiro
|
bffab886ae
Remove gradientMapAxisY
|
8 年之前 |
Takahiro
|
82fe6bfd06
Merge branch 'dev' into toonMap
|
8 年之前 |
aardgoose
|
ed7a1a6441
renderer/webgl - removal of redundant () and simplify expressions. (#10038)
|
8 年之前 |
Samuel Sylvester
|
346f38c566
Abelnation RectAreaLight with ltc approximation (#10041)
|
8 年之前 |