Commit History

Author SHA1 Message Date
  aardgoose 9f9fbdee47 remove use of MuliMaterial in webGL examples 8 years ago
  Mugen87 55504ff81d removal of THREE.MeshFaceMaterial 9 years ago
  gero3 923256459e fixed files to codestyle 10 years ago
  brason b0f0c3bd1a Remove unnecessary semicolons 10 years ago
  gero3 fe8493157e codestyle fixes 10 years ago
  Mr.doob eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. 11 years ago
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
  alteredq 744152f5a7 Fixed cars in dynamic cube map example. 12 years ago
  alteredq befc98a01e Refactored bounding box to use 2x Vector3 instead of custom object. 13 years ago
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 13 years ago
  alteredq 00b01e88b3 Added cars demo. 14 years ago