Commit History

Автор SHA1 Съобщение Дата
  alteredq 38f3ac1395 Fixed broken material pre-initialization without object argument. преди 13 години
  alteredq fbf28ffe46 Updated builds. преди 13 години
  alteredq 19c228dafb Added support for standard derivates. преди 13 години
  alteredq 9a82495f1b Added support for anisotropic texture filtering and corresponding example. преди 13 години
  alteredq ea4b13aed2 Added "iv" uniform type for passing integer arrays interpreted as ivec3. преди 13 години
  alteredq 4eedc69fa7 Added "iv1" uniform type for passing integer arrays. преди 13 години
  alteredq 230d39e4d0 Made it possible to enforce use of uniforms instead of float texture for bones. преди 13 години
  alteredq c5d85fe632 Use smaller bone texture size for models with smaller skeletons. преди 13 години
  alteredq 1ec72fa678 Cleaned up skinning, made fallback to use uniforms if float vertex textures are not available. преди 13 години
  alteredq e9dad06e4c First rough version of skinning via float vertex textures. преди 13 години
  alteredq bf274b09f9 Added GPU-specific warning when trying to use too many bones. преди 13 години
  alteredq ad7f49ebd7 Fixed bug in skinning uniforms setting. преди 13 години
  alteredq 525ce679af Added shadow receiving for SkinnedMeshes. преди 13 години
  alteredq 80bc18fba6 Added shadow casting for SkinnedMeshes. преди 13 години
  alteredq d82d0df724 Added normals skinning to Phong and Lambert shaders. преди 13 години
  alteredq 46134f6fd9 Merge remote-tracking branch 'remotes/zz85/master' into unflip преди 13 години
  alteredq bb66b3fbd9 Refactored GL extension initialization in WebGLRenderer. преди 13 години
  alteredq f75b34db18 Added SpotLight support to normal map shader. преди 13 години
  alteredq a2ca7ab989 Added computeTangents to BufferGeometry. преди 13 години
  alteredq 01c31ae972 Big refactoring of BufferGeometry and CTMLoader: moved GL buffers initialization from loader into renderer, no more GL context dependency in loader. преди 13 години
  alteredq 15a3f8e92b Added computeVertexNormals to BufferGeometry. преди 13 години
  alteredq 34a42e2632 Fixed BufferGeometry sharing for large multi-chunk geometries. преди 13 години
  alteredq 13608078b6 Moved computeBoundingSphere and computeBoundingBox from CTMLoader into BufferGeometry. преди 13 години
  alteredq c33d345415 Merged branch 'dev' into unflip преди 13 години
  alteredq 098d3edab8 Added dynamic updating of BufferGeometry. Added BufferGeometry.applyMatrix. Added Matrix4.multiplyVector3Array. преди 13 години
  alteredq f734e10154 Unflipped sprites. преди 13 години
  alteredq 93d96da07e Unflipped particles. преди 13 години
  alteredq 8835e7ae98 Do not flip images used in cube textures. преди 13 години
  alteredq 825715b355 Unflipped CubeGeometry. преди 13 години
  alteredq 0ae588c19c More "Fixing V business": changed PlaneGeometry, SphereGeometry, reconverted OBJ assets. преди 13 години