Commit History

Author SHA1 Message Date
  Ben Houston 3bd62a1bac add comment that HDR-focused encodings do not support transparency 9 years ago
  Ben Houston 2cb466afb2 Merge branch 'dev' of [email protected]:mrdoob/three.js into output_encoding 9 years ago
  Ben Houston 3c4face74e update ShaderSkin to use new linearToOutputTexel function. 9 years ago
  Ben Houston f40a9f55be have linearToOutputTexel the last encoding function as it is used last. 9 years ago
  Ben Houston 10d75a14fc move getTextureEncodingFromMap to WebGLPrograms enclosure. 9 years ago
  Ben Houston c47accd046 move fog_fragment after encoding, the reason is the background/fog colors are not encoded and we need to get perfect blends. 9 years ago
  Ben Houston 9ae10fc91f remove linear_to_gamma_fragment, replaced by new output encoding support. 9 years ago
  Ben Houston 052254b194 further adoption of linearToOutputTexel in primary materials. 9 years ago
  Ben Houston a763534c70 add support for linearToOutputTexel texture.encoding. 9 years ago
  Mr.doob 15ee8ac8a0 Merge pull request #8226 from Lanthanum57/dev 9 years ago
  Mr.doob 6425f281a3 Updated builds. 9 years ago
  Mr.doob 8f15583b5f WebGLPrograms: Clean up. 9 years ago
  Mr.doob c2293142d3 Merge pull request #8225 from Mugen87/dev 9 years ago
  Mr.doob dab0da00e8 Merge pull request #8227 from bhouston/encodings_cleanup 9 years ago
  Ben Houston 125d522812 clean up per @mrdoob's comment here: https://github.com/mrdoob/three.js/pull/8217#discussion_r54030483 9 years ago
  m_valvano 8a6bfc7ce1 Made OBJ converter for Python3 working by changing xrange to range. 9 years ago
  Mugen87 66f2e24ee4 Documentation for BufferGeometry entities 9 years ago
  Mr.doob 4e8c25ace8 Simplified webgl_shadowmap_poitlight example. Reverted to previous look, sorry @WestLangley. 9 years ago
  Mr.doob 33c78f6cdc Updated builds. 9 years ago
  Mr.doob 048800483d ShaderLib: Convert spaces to tabs. 9 years ago
  Mr.doob 75536ff855 Updated builds. 9 years ago
  Mr.doob 13bde53329 Fixed distanceRGBA_frag.glsl. 9 years ago
  Mr.doob 20585a370f Updated builds. 9 years ago
  Mr.doob 534373db0c Fixed build warnings. (I see I see...) 9 years ago
  Mr.doob 462d8d7c9d Merge branch 'material_glsl_files' of https://github.com/bhouston/three.js into dev 9 years ago
  Mr.doob 1b29f2158e Merge pull request #8217 from bhouston/encoding_improved 9 years ago
  Ben Houston 807a8ec729 add error checking to include parser. 9 years ago
  Ben Houston 8350e0e49b use glsl files for material vert/frag sahders. 9 years ago
  Ben Houston e7aa936cdf experiment moving material glsl out of ShaderLib.js 9 years ago
  Ben Houston ebdba81f51 add backwards compatibility for WebGLRenderer.gammaInput, support WebGLRenderTargets as maps. 9 years ago