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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  alteredq f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. 15 жил өмнө
  alteredq 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 15 жил өмнө
  alteredq 255c042b1e Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call. 15 жил өмнө
  Mr.doob b913baa6f0 Code clean up and minor optimisations. 15 жил өмнө
  Mr.doob 14eb44a279 ParticleBasicMaterial with a map attached are back on CanvasRenderer. 15 жил өмнө
  alteredq d3cd0887d2 Added handling of object removal to WebGLRender. Added visibility parameter to Object3D. 15 жил өмнө
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js 15 жил өмнө
  alteredq 9081529d84 Made all examples working again. 15 жил өмнө
  Mr.doob 591c4c5bef Merging alteredq branch. 15 жил өмнө
  Mr.doob 5feee3839f Trying to merge... 15 жил өмнө
  Mr.doob a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` 15 жил өмнө
  alteredq 0cb79310e5 Added experimental binary mesh loader. Updated OBJ converter and examples accordingly. 15 жил өмнө
  alteredq 5192428f25 Added Loader class providing both asynchronous JS and web worker based loading of models. 15 жил өмнө
  alteredq 88c5d3e571 Forgot to build one-file version and to bump up version number. 15 жил өмнө
  alteredq a8ff77e1d4 Fixed ambient light computation in CanvasRenderer to get correct lighting when there is no ambient light specified in the scene. 15 жил өмнө
  alteredq b150a74755 Synced with mrdoob's branch. 15 жил өмнө
  alteredq 1c35d90fd7 Added handling of multiple lights to WebGLRenderer. 15 жил өмнө
  Mr.doob c0d14df4a8 * Fixed examples that were still using scene.add() 15 жил өмнө
  Mr.doob 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating 15 жил өмнө
  alteredq 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) 15 жил өмнө
  alteredq b6904f3d72 Added Blinn-Phong material for WebGLRenderer. 15 жил өмнө
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. 15 жил өмнө
  alteredq ca261ddca5 Added point light / fixed directional light in WebGLRenderer / added light test example. 15 жил өмнө