Historique des commits

Auteur SHA1 Message Date
  Mr.doob 42f7f1036f Docs: Removed now unneded description in AmbientLight. Thanks @WestLangley. il y a 12 ans
  Mr.doob 9c7da1479b Updated builds. il y a 12 ans
  Mr.doob f606c5a7e1 Merge remote-tracking branch 'Fox32/dev' into dev il y a 12 ans
  Mr.doob a7d5acf09e Docs: AmbientLight hint as suggested by @WestLangley. Closes #2872. il y a 12 ans
  Oliver Sand 1269d968fb Add unit test, fix is isIntersectionSphere il y a 12 ans
  Oliver Sand dcd25863e4 Add isIntersectionSphere to sphere il y a 12 ans
  Ben Houston 6f72a001c2 Frustum.contains -> intersectsObject, containsSphere->intersectsSphere, removed Frustum.containsAnyPoints, .transform. Update unit tests accordingly. il y a 12 ans
  Ben Houston 5d6656506b remove unused variable from Frustum.js il y a 12 ans
  Ben Houston 587672690e move credit for barycoord function from Raycaster to Triangle per @mrdoob. il y a 12 ans
  Ben Houston b358c94547 expand Frustum.contains() per @alteredq, @gero3 il y a 12 ans
  Ben Houston 800d0f8e87 rename Plane.flip() -> Plane.negate() per @mrdoob il y a 12 ans
  Ben Houston af4b73c0fc fix sign/comparison in Frustum.containsSphere and add unit tests. il y a 12 ans
  Ben Houston 427a7b3ecd Merge branch 'dev' of git://github.com/mrdoob/three.js.git into frustum-additions il y a 12 ans
  Mr.doob 42da32414c Editor: Added Edit / Clone. il y a 12 ans
  Mr.doob 3913658670 Updated builds. il y a 12 ans
  Mr.doob 67f4c5cdf1 Editor: Updated geometry and material classes. il y a 12 ans
  Mr.doob cb20237ccb Removed DOMRenderer. il y a 12 ans
  Mr.doob 689e9972c3 Editor: Added names to geometries too. il y a 12 ans
  Mr.doob b93b0d6960 WebGLRenderer: Check geometry type and avoid breakage when undefined. il y a 12 ans
  Mr.doob 0549f7ea6d Editor: Support .json files too. il y a 12 ans
  Mr.doob d64b10379e Brought back camera.matrixWorldInverse as CSS3DRenderer relies in it. il y a 12 ans
  Mr.doob 2f8d610630 Updated builds. il y a 12 ans
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. il y a 12 ans
  Mr.doob f47528f174 MeshNormalMaterial+SmoothShading support to CanvasRenderer. il y a 12 ans
  Mr.doob cfc73cc53d Simplified normal matrix in GeometryUtils.merge. il y a 12 ans
  Mr.doob bde8b68e5d Updated builds. il y a 12 ans
  Mr.doob 99c7692167 Merge branch 'vectormultiplymatrix' into dev il y a 12 ans
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. il y a 12 ans
  alteredq 3fa6cd47db Fixed inconsistent precision for lensflares and sprites shaders causing troubles on mobile (thanks to @phoboslab). il y a 12 ans
  Mr.doob 67b55a6f10 More space/tabs clean up. il y a 12 ans