Ben Houston
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e2e5cb13bd
add new credits to Quaternion.js
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12 年之前 |
Ben Houston
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6e0d2115ca
adopting THREE.Math.degToRad/radToDeg for code readability.
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12 年之前 |
Joshua Koo
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ef4004f16b
Make CSS3DRenderer respect CSS3DSprite scale
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12 年之前 |
alteredq
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2f0d26ad4e
WebGLDeferredRenderer: refactored light shaders.
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12 年之前 |
alteredq
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f5f0b932d3
WebGLDeferredRenderer: refactored point lights.
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12 年之前 |
alteredq
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0d00644eb6
WebGLDeferredRenderer: refactored directional lights.
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12 年之前 |
alteredq
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6e1db14933
WebGLDeferredRenderer: refactored light proxy updates.
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12 年之前 |
alteredq
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72dae73940
WebGLDeferredRenderer: refactored spotlights.
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12 年之前 |
alteredq
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133895ce2f
WebGLDeferredRenderer: merged with @MPanknin's spotlights.
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12 年之前 |
alteredq
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ded319658c
WebGLDeferredRenderer: added setScale method.
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12 年之前 |
alteredq
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8492bbcafd
WebGLDeferredRenderer: made width, height and scale parameters optional.
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12 年之前 |
Ben Houston
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5573a62060
make benchmarks not just an empty webspage.
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12 年之前 |
Ben Houston
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e8e453c1b6
rename benchmarks and unit test HTML files based on pattern established in /examples. Expand float23array benchmark to cover most alternatives.
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12 年之前 |
Ben Houston
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b0497080ef
Start of benchmarking framework for ThreeJS.
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12 年之前 |
OpenShift guest
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a81dfc9c99
add the function setMaterialIndex to GeometryUtils
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12 年之前 |
alteredq
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7649278955
WebGLDeferredRenderer: closer look to forward renderer.
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12 年之前 |
alteredq
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12f76208b8
WebGLDeferredRenderer: disabling stencil test.
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12 年之前 |
alteredq
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68e11c7d64
SceneLoader: fixed handling of environment map combine operation.
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12 年之前 |
alteredq
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91edef68e2
WebGLDeferredRenderer: made pointlights work with hierarchies.
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12 年之前 |
alteredq
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b4a9081c27
WebGLDeferredRenderer: added support for environment mapping.
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12 年之前 |
alteredq
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d1135bc425
WebGLDeferredRenderer: swapped order of color and normalDepth passes.
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12 年之前 |
Ben Houston
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8c2d2e9872
boundingSphere -> getBoundingSphere(), boundingBox -> getBoundingBox() per @mrdoob
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12 年之前 |
Ben Houston
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2b4373bee2
+Box3.boundingSphere(), Sphere.bounds()->Sphere.boundingBox(), unit tests.
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12 年之前 |
alteredq
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53e71d2106
SceneLoader: workaround for EventDispatcher problems when loading multiple objects with one loader.
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12 年之前 |
Daniel Mendel
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b48dda2f2f
Fixed setWorldSize vector typo in boid example.
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12 年之前 |
alteredq
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a32ee687cd
SceneLoader: setting visibility of implicitly created children to explicitly specified visibility in JSON.
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12 年之前 |
alteredq
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23da729a3b
SceneLoader: fixed bug where extra empties were created for hierarchy models.
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12 年之前 |
alteredq
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e53d1bb2c7
WebGLDeferredRenderer: less buggy transparent materials skipping.
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12 年之前 |
alteredq
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514aad9ab4
WebGLDeferredRenderer: skipping transparent materials.
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12 年之前 |
alteredq
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85827e915e
Updated builds.
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12 年之前 |