提交历史

作者 SHA1 备注 提交日期
  Ben Houston e2e5cb13bd add new credits to Quaternion.js 12 年之前
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 年之前
  Joshua Koo ef4004f16b Make CSS3DRenderer respect CSS3DSprite scale 12 年之前
  alteredq 2f0d26ad4e WebGLDeferredRenderer: refactored light shaders. 12 年之前
  alteredq f5f0b932d3 WebGLDeferredRenderer: refactored point lights. 12 年之前
  alteredq 0d00644eb6 WebGLDeferredRenderer: refactored directional lights. 12 年之前
  alteredq 6e1db14933 WebGLDeferredRenderer: refactored light proxy updates. 12 年之前
  alteredq 72dae73940 WebGLDeferredRenderer: refactored spotlights. 12 年之前
  alteredq 133895ce2f WebGLDeferredRenderer: merged with @MPanknin's spotlights. 12 年之前
  alteredq ded319658c WebGLDeferredRenderer: added setScale method. 12 年之前
  alteredq 8492bbcafd WebGLDeferredRenderer: made width, height and scale parameters optional. 12 年之前
  Ben Houston 5573a62060 make benchmarks not just an empty webspage. 12 年之前
  Ben Houston e8e453c1b6 rename benchmarks and unit test HTML files based on pattern established in /examples. Expand float23array benchmark to cover most alternatives. 12 年之前
  Ben Houston b0497080ef Start of benchmarking framework for ThreeJS. 12 年之前
  OpenShift guest a81dfc9c99 add the function setMaterialIndex to GeometryUtils 12 年之前
  alteredq 7649278955 WebGLDeferredRenderer: closer look to forward renderer. 12 年之前
  alteredq 12f76208b8 WebGLDeferredRenderer: disabling stencil test. 12 年之前
  alteredq 68e11c7d64 SceneLoader: fixed handling of environment map combine operation. 12 年之前
  alteredq 91edef68e2 WebGLDeferredRenderer: made pointlights work with hierarchies. 12 年之前
  alteredq b4a9081c27 WebGLDeferredRenderer: added support for environment mapping. 12 年之前
  alteredq d1135bc425 WebGLDeferredRenderer: swapped order of color and normalDepth passes. 12 年之前
  Ben Houston 8c2d2e9872 boundingSphere -> getBoundingSphere(), boundingBox -> getBoundingBox() per @mrdoob 12 年之前
  Ben Houston 2b4373bee2 +Box3.boundingSphere(), Sphere.bounds()->Sphere.boundingBox(), unit tests. 12 年之前
  alteredq 53e71d2106 SceneLoader: workaround for EventDispatcher problems when loading multiple objects with one loader. 12 年之前
  Daniel Mendel b48dda2f2f Fixed setWorldSize vector typo in boid example. 12 年之前
  alteredq a32ee687cd SceneLoader: setting visibility of implicitly created children to explicitly specified visibility in JSON. 12 年之前
  alteredq 23da729a3b SceneLoader: fixed bug where extra empties were created for hierarchy models. 12 年之前
  alteredq e53d1bb2c7 WebGLDeferredRenderer: less buggy transparent materials skipping. 12 年之前
  alteredq 514aad9ab4 WebGLDeferredRenderer: skipping transparent materials. 12 年之前
  alteredq 85827e915e Updated builds. 12 年之前