Don McCurdy
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07d757661e
Fix links to Frostbite PBR document.
|
8 år sedan |
Mugen87
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f6d48fac79
Clean up some more linter warnings
|
8 år sedan |
bentok
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680f499d6b
Add file extension to import paths
|
8 år sedan |
Mr.doob
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9147f32ca2
Clean up.
|
9 år sedan |
Rich Harris
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4f98d35ed7
Remove unused `is*` properties (#9381)
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9 år sedan |
Mr.doob
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bdea7d00ce
Fixed function formatting
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9 år sedan |
Rich Harris
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f65e669af9
Modules (#9310)
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9 år sedan |
Mr.doob
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141e514d06
Object.assign()ed lights and objects.
|
9 år sedan |
Mr.doob
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9d3cf8c2f5
Merge branch 'physical_lights' of http://github.com/bhouston/three.js into dev
|
10 år sedan |
Ben Houston
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7557c591b8
better organization of physical lights in glsl.
|
10 år sedan |
Mr.doob
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43661ef96b
*Light: Reduced default shadow parameters.
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10 år sedan |
Mr.doob
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9bec2f0363
Added intensity to Light (thus AmbientLight). See #7621.
|
10 år sedan |
Mr.doob
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f1d3105ca6
Refactored Light's shadow API.
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10 år sedan |
Mr.doob
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74f2813656
Simplified *Light.toJSON()
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10 år sedan |
mkkellogg
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a7eed9d638
Updated cubeToUV() to a reduced-instruction version with minimal branching, and updated near plane values for shadow map cameras to be at least 1.
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10 år sedan |
Mark Kellogg
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01e0199b3c
Added shadow functionality for point lights.
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10 år sedan |
Daniel Hritzkiv
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d19b117ce7
Revert back to using `copy` to actually copy in attributes for Lights
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10 år sedan |
Daniel Hritzkiv
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ba65769db7
Updated clone + copy methods; rearranged methods; fix CubeTexture's clone method
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10 år sedan |
dubejf
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309ef4a729
Simplify copy invocation
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10 år sedan |
dubejf
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2f76f92a1b
Rename _copyFrom to copy
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10 år sedan |
dubejf
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802e589cc0
CloneProperties renamed _copyFrom, swap src / dest arg order
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10 år sedan |
dubejf
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89491d9ba0
Clone should take no argument. Introduce CloneProperties
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10 år sedan |
Mr.doob
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c1faad5bde
Converted space indents to tabs. See #6252.
|
11 år sedan |
aaron
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80214490ad
toJSON - move class specific code onto individual classes
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11 år sedan |
Mr.doob
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a13c739390
*DecayExponent to *Decay
|
11 år sedan |
Ben Houston
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c622b5be56
make default decayExponent backwards compatible, so existing scenes are unchanged.
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11 år sedan |
Ben Houston
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3909dc68c8
add decay exponent to Point and Spot lights and applicable shaders.
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11 år sedan |
Elisée Maurer
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ecd0ddd1a1
Set prototype.constructor for all derived classes
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11 år sedan |
Mr.doob
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2efc87a00d
Added type property to all relevant objects.
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11 år sedan |
Mr.doob
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1e47bb43b5
Lights, Fogs: Renamed hex to color in constructors.
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12 år sedan |