Histórico de Commits

Autor SHA1 Mensagem Data
  alteredq 4754c341d5 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev há 13 anos atrás
  alteredq 7230ffa2fc Refactored GeometryUtils.tessellate not to use array.splice. há 13 anos atrás
  Mr.doob 68b4058635 Added spaces, tabs and stuff to extrude spline example. há 13 anos atrás
  alteredq bdd5861dce Tweaked transparency in extrude splines example. há 13 anos atrás
  Mr.doob 4f4d06b3ce Merge remote-tracking branch 'jfeldste/master' into dev há 13 anos atrás
  Mr.doob cd8f951b55 Merge remote-tracking branch 'WestLangley/dev-tubeGeo' into dev há 13 anos atrás
  WestLangley a44bf80cd6 TubeGeometry: Added support for closed paths using parallel transport frames há 13 anos atrás
  alteredq 51bd5bcd7b Added handling of vertex colors to GeometryUtils.tessellate. há 13 anos atrás
  alteredq 3c0413aeaa Added handling of vertex normals to GeometryUtils.tessellate. há 13 anos atrás
  Andrei Kopytov a6653550c0 Fixed a normalization issue for the PlayBook platform. há 13 anos atrás
  alteredq 70ee0cf598 Fixed bug in GeometryUtils.triangulateQuads. há 13 anos atrás
  alteredq ba22d994e2 Added material.needsUpdate flag. há 13 anos atrás
  alteredq 2b59d31716 Merged @zz85's changes. há 13 anos atrás
  alteredq 1ebe7dff4f Fixed artefacts in extrude example. há 13 anos atrás
  zz85 10165f45f7 fun messing around with knots, curves, and tube. Will need to neaten up this tube example sometime... há 13 anos atrás
  zz85 e1ad0a6481 fix broken segments in TubeGeometry há 13 anos atrás
  zz85 607bd948f6 Adjust initial binormal computations for THREE.TubeGeometry há 13 anos atrás
  alteredq d5a2ff5bbb Tweaked physically based shading example. há 13 anos atrás
  alteredq 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. há 13 anos atrás
  alteredq 2375024e9a Cleaned up TubeGeometry. há 13 anos atrás
  alteredq 87f6fde2a2 Cleaned up tube extrude example. há 13 anos atrás
  zz85 f3fbacf43a Add webgl_geometry_extrude_splines for examples with TubeGeometry, Curve há 13 anos atrás
  zz85 eea1cd9c7b Adding TubeGeometry.js há 13 anos atrás
  zz85 cc6c1b579c fix example in webgl_geometry_extrude_uvs to prevent triangulation errors há 13 anos atrás
  alteredq fc639b2ab6 Added physical specular term also to normal map shader. há 13 anos atrás
  alteredq e16fb7cfd0 Updated builds. há 13 anos atrás
  alteredq 4adc8efa6e Merge remote-tracking branch 'remotes/mrdoob/dev' into dev há 13 anos atrás
  alteredq 685d72ed9f Merged @zz85's branch. há 13 anos atrás
  alteredq 9451201ca3 Added workaround for ANGLE bug which was breaking shading when using physically based specular term. há 13 anos atrás
  Mr.doob 3d7d15f60e Projector: object.position to object.matrixWorld.getPosition() há 13 anos atrás