Historia zmian

Autor SHA1 Wiadomość Data
  Mr.doob f6dba25589 Examples: Added padding after script tag. 6 lat temu
  Mr.doob 995aa9368b Examples: Bring namespace back. 6 lat temu
  Mugen87 aac68dffb4 Examples: More module examples. 6 lat temu
  Mr.doob 0f44080d79 Examples: Unified CSS. 6 lat temu
  Lewy Blue a5b45d15ed fix linter errors in webgl M to W 6 lat temu
  Lewy Blue eb520ddc9b moved suzanne geometry model to correct folder 7 lat temu
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. 8 lat temu
  Mr.doob 6e7b64834d Performance optimisations. 8 lat temu
  foijord fe841f757b revert example hacks 8 lat temu
  foijord 4560873844 add more monkeys 8 lat temu
  foijord 69cb649927 hacked performance test to be reproducible: don't use random positions and disable camera movement 8 lat temu
  Mr.doob 173caa387a stats.js usage clean up 9 lat temu
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 lat temu
  Pontus Leitzler 05d638ab58 Removed shading property for MeshNormalMaterial 10 lat temu
  Pontus Leitzler 286df9b9c9 Update webgl_performance.html 10 lat temu
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 10 lat temu
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 lat temu
  Mr.doob 4fc7c4ea68 Object3D: Removed renderDepth. 10 lat temu
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 lat temu
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 lat temu
  Mr.doob f02daaf270 WebGLRenderer3: Added Frustum culling. 12 lat temu
  Mr.doob fedc2d1d16 First version of WebGLRenderer3. 12 lat temu
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 lat temu
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 lat temu
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 lat temu
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 lat temu
  Mr.doob 632b0f8e0c HTML correctness. 13 lat temu
  alteredq 47b9abfda3 Another batch of examples resizing. 13 lat temu
  Mr.doob 08a37d34c1 Scene graph update is fast enough that on my system there is no change of FPS when removing the matrixAutoUpdate = false stuff. 13 lat temu
  Mr.doob 22e8f937c3 Removing sortObjects = false on this one doesn't seem to affect performance either. 13 lat temu