提交歷史

作者 SHA1 備註 提交日期
  alteredq 4dfadc00d5 Merge remote branch 'remotes/upstream/master' 14 年之前
  alteredq 3410028458 Made Minecraft demo working in Firefox. 14 年之前
  Mr.doob 6f898f9fba Updated texture pack for Minecraft demo. 14 年之前
  alteredq 7bc909bc04 Merge remote branch 'remotes/upstream/master' 14 年之前
  Mr.doob 12ce3e945b Added minecraft demo. 14 年之前
  alteredq a31a8aaacf Refactored build system so that it's possible to generate includes for each configuration. 14 年之前
  alteredq 508d22f296 Synced with mrdoob's branch. 14 年之前
  Mr.doob a9e185aa70 Updated README includes. 14 年之前
  Mr.doob a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` 14 年之前
  Mr.doob e7f5f3865a Fixed WebGL Wrappings. 14 年之前
  Mr.doob 49a78ba6a6 README: Moved canvas example to the right group. 14 年之前
  Mr.doob ab5e01c557 These categories aren't needed... 14 年之前
  Mr.doob 24c679878f Fixed Fresnel shader image link and link. 14 年之前
  Mr.doob 78814e8a96 Updated README examples. Hopefuly links still work. 14 年之前
  Mr.doob f0cb056812 Cleaning up unused files. 14 年之前
  Mr.doob fecd2f3a39 `python build.py --includes` generate a `includes.js` for easy copy/pasting 14 年之前
  Mr.doob 201a4d7b5b Fixed ubiquity test example. 14 年之前
  alteredq a395e120c3 Updated WebGLRenderer and corresponding examples to work with new Texture API. 14 年之前
  Mr.doob 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. 14 年之前
  Mr.doob aa50e7eec3 Created Mapping classes 14 年之前
  alteredq c91aac5d5c Synced with mrdoob's branch. 14 年之前
  Mr.doob 69f3072e05 Added canvas spherical reflection demo. 14 年之前
  Mr.doob 315bc5ad3e Updated build. 14 年之前
  Mr.doob ef2243bdb3 Merge remote branch 'alteredq/master' 14 年之前
  Mr.doob 5573f95417 Added `Geometry::computeVertexNormals`. 14 年之前
  alteredq 9b80eab891 Merge remote branch 'remotes/upstream/master' 14 年之前
  alteredq a1d68ddba3 Fixed bug(s) causing broken Fresnel demo. 14 年之前
  Mr.doob ed5a9b91a5 Synced materials examples with live version. 14 年之前
  Mr.doob d0138282ba Now that WebGLRenderer does VBO per geometry I guess we don't need that GeometryUtils.merge there. Makes loading much faster too. 14 年之前
  Mr.doob fa183834b2 Merge remote branch 'alteredq/master' 14 年之前