Commit History

Author SHA1 Message Date
  alteredq 6de11c6e99 Added handling of bump mapping to SceneLoader. 13 years ago
  alteredq c9224d036a Added handling of anisotropy to SceneLoader. 13 years ago
  alteredq 5191711924 Added handling of anisotropy to Loader base class. 13 years ago
  alteredq 7eb62a13cd Added handling of bumpScale to Loader base class. 13 years ago
  alteredq 5dc4b73545 Updated build. 13 years ago
  alteredq 25bffd0d3b One possible workaround for normal map inconsistencies across models. 13 years ago
  alteredq 1dcc2d756a Merged and fixed @crobi's normalmaps via derivatives. 13 years ago
  Mr.doob eea8d1102d Added anisotropy to cube example. Added getMaxAnisotropy() to CanvasRenderer for compatibility. 13 years ago
  Mr.doob 48fa575eab Made the cloth example "work" with CanvasRenderer. 13 years ago
  alteredq cab0a0f718 Added support for compressed textures. 13 years ago
  Robert Carnecky fbd22e761e Merge remote-tracking branch 'remotes/mrdood/dev' 13 years ago
  alteredq 99de0ac373 Added handling of BufferGeometry for ParticleSystems plus corresponding example. 13 years ago
  Robert Carnecky 3463fc1857 Add support for normal maps in MeshPhongMaterial.js 13 years ago
  alteredq af9fb1d193 Added handling of flipSided also to normal map shader. 13 years ago
  alteredq 6ae29843fc Simplified flipSided handling in shaders. 13 years ago
  WestLangley 52fb990848 Corrected handling of flip-sided materials 13 years ago
  alteredq 0d1c3ac212 Added handling of HemisphereLight to normal map shader. 13 years ago
  alteredq c83f5e5d3b Fixed shadowmaps not getting proper GL state if there were flipsided objects in the scene. 13 years ago
  alteredq 694495764c Added HemisphereLight. 13 years ago
  alteredq 020022105b Fixed shadow camera helper that got broken with CameraHelper changes. 13 years ago
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 years ago
  alteredq 670b7724ee Started to experiment with texture uniforms having automagic texture unit setting. 13 years ago
  Mr.doob 114d3587f6 Removed bend stuff from ExtrudeGeometry and TextGeometry. 13 years ago
  Mr.doob b6861b3e0c Yet more Ray clean up. 13 years ago
  Mr.doob 5479fb39f7 More Ray clean up. 13 years ago
  Mr.doob b4b712fa0b Updated builds. 13 years ago
  Mr.doob fbf435f871 Merging with @alteredq. 13 years ago
  Mr.doob 0e18666678 Ray clean up and updated builds. 13 years ago
  alteredq 15f46931bc Fixed performance regress with skinning. 13 years ago
  alteredq 715507a92c Updated builds. 13 years ago