Commit History

Author SHA1 Message Date
  aardgoose 66bdaf5a00 use new Uniform() instead of object literals 8 years ago
  aardgoose 3a86f768e4 fixup mirror,js 8 years ago
  aardgoose e6777dee73 remove UniformsUils.* 8 years ago
  Mr.doob 928c8177ab Removed no longer needed uniform types. 9 years ago
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 years ago
  Mr.doob 764d3c08bf Object3D: Setting parent to null by default. See #6987. 10 years ago
  gero3 923256459e fixed files to codestyle 10 years ago
  Gregg Tavares 64c1c09101 fix Mirror.js 10 years ago
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. 10 years ago
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 years ago
  Densaugeo 9af3f082e8 Fix handling of some cameras in Mirror.js 10 years ago
  Elisée Maurer ecd0ddd1a1 Set prototype.constructor for all derived classes 10 years ago
  Mr.doob 90ab0b70bf Polyfill for Math.sign(). 11 years ago
  Mr.doob 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 years ago
  Christopher Probst 9410acc9a9 #4289 Move isPowerOfTwo to THREE.Math and update all references 11 years ago
  WestLangley bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 years ago
  Mr.doob 53ba0f1f34 Yet more code clean up. 12 years ago
  Mr.doob 7c67cfb301 Added Mirror. See #3856. 12 years ago