提交历史

作者 SHA1 备注 提交日期
  Mr.doob 5ba54f7166 Implemented THREE.Audio and THREE.AudioListener. See #5128. 11 年之前
  Mr.doob 18caa66e4e VTKLoader to BufferGeometry. 11 年之前
  Mr.doob 60d077dff2 Updated builds. 11 年之前
  Mr.doob 3daf0b234c Geometry.fromBufferGeometry() also cloning colors. 11 年之前
  Mr.doob e480b338a2 Updated builds. 11 年之前
  Mr.doob 25e4286311 Workaround for minecraft ao example. Geometry.vertexColors isn't empty anymore. 11 年之前
  Mr.doob 0a10887e50 Cloning normals in Geometry.fromBufferGeometry(). Bad things happen otherwise. 11 年之前
  Mr.doob 5fdaaa5e5b BufferGeometry: Workaround for computeTangents requiring a drawcall. 11 年之前
  Mr.doob 8eeb0d5bbd Examples improvements. 11 年之前
  Mr.doob fce86cbbda Added PlaneBufferGeometry. 11 年之前
  Mr.doob 1f0fff1e08 More cleaning on skinning example. 11 年之前
  Mr.doob 7bbdf7f068 Skinning example clean up. 11 年之前
  Mr.doob 4fc3359934 Merge pull request #5259 from sgrif/sg-maya-update 11 年之前
  Sean Griffin 973096dc87 Use the correct normals for maya exports with more than one mesh 11 年之前
  Mr.doob 220475bcd3 Merge pull request #5247 from grgr/dev 11 年之前
  Mr.doob 65f733745c Updated builds. 11 年之前
  Mr.doob c353d166c2 Reverted 4439d901e0e3e9b8a6dd3559a665062ad1988344. Implemented material.visible in Projector. See #5256. 11 年之前
  Mr.doob c274258f18 Updated builds. 11 年之前
  Mr.doob 90606a278b WebGLRenderer: Reverted non-hot-path Object.keys(). Moved hot-path ones to single-call paths. See #5186. 11 年之前
  grgr da11914a56 added simple skinned animation incl. .blend file with vertex groups other than bone-vertexgroups to demonstrate (fixed) exporter bug 11 年之前
  grgr 9b16134979 Merge remote-tracking branch 'upstream/dev' into dev 11 年之前
  Mr.doob 792a8820b6 Editor: Added geometryChanged signal. 11 年之前
  Mr.doob a00756bcf0 Editor: Modularised Viewport.Info. 11 年之前
  Mr.doob 6acd71c147 SVGRenderer: Fixed MeshNormalMaterial rendering. 11 年之前
  Mr.doob 080beac771 UI: Simplified CollapsiblePanel. 11 年之前
  Mr.doob 85286608ad Editor: Number formatting. 11 年之前
  Mr.doob 3101351a55 Updated builds. 11 年之前
  Mr.doob 90ab0b70bf Polyfill for Math.sign(). 11 年之前
  grgr 701c2f4f3d Appending only bone-vertexgroups to bone_array. This prevents Holes in mesh caused through stonger influences of other vertexgroups. 11 年之前
  Mr.doob 4a58b579d7 Editor: Tried to use CodeMirror for editing userData and found out it can't be resized. 11 年之前