Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 60d077dff2 Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 3daf0b234c Geometry.fromBufferGeometry() also cloning colors. %!s(int64=11) %!d(string=hai) anos
  Mr.doob e480b338a2 Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 25e4286311 Workaround for minecraft ao example. Geometry.vertexColors isn't empty anymore. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 0a10887e50 Cloning normals in Geometry.fromBufferGeometry(). Bad things happen otherwise. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 5fdaaa5e5b BufferGeometry: Workaround for computeTangents requiring a drawcall. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 8eeb0d5bbd Examples improvements. %!s(int64=11) %!d(string=hai) anos
  Mr.doob fce86cbbda Added PlaneBufferGeometry. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 1f0fff1e08 More cleaning on skinning example. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 7bbdf7f068 Skinning example clean up. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 4fc3359934 Merge pull request #5259 from sgrif/sg-maya-update %!s(int64=11) %!d(string=hai) anos
  Sean Griffin 973096dc87 Use the correct normals for maya exports with more than one mesh %!s(int64=11) %!d(string=hai) anos
  Mr.doob 220475bcd3 Merge pull request #5247 from grgr/dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob 65f733745c Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob c353d166c2 Reverted 4439d901e0e3e9b8a6dd3559a665062ad1988344. Implemented material.visible in Projector. See #5256. %!s(int64=11) %!d(string=hai) anos
  Mr.doob c274258f18 Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 90606a278b WebGLRenderer: Reverted non-hot-path Object.keys(). Moved hot-path ones to single-call paths. See #5186. %!s(int64=11) %!d(string=hai) anos
  grgr da11914a56 added simple skinned animation incl. .blend file with vertex groups other than bone-vertexgroups to demonstrate (fixed) exporter bug %!s(int64=11) %!d(string=hai) anos
  grgr 9b16134979 Merge remote-tracking branch 'upstream/dev' into dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob 792a8820b6 Editor: Added geometryChanged signal. %!s(int64=11) %!d(string=hai) anos
  Mr.doob a00756bcf0 Editor: Modularised Viewport.Info. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 6acd71c147 SVGRenderer: Fixed MeshNormalMaterial rendering. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 080beac771 UI: Simplified CollapsiblePanel. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 85286608ad Editor: Number formatting. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 3101351a55 Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 90ab0b70bf Polyfill for Math.sign(). %!s(int64=11) %!d(string=hai) anos
  grgr 701c2f4f3d Appending only bone-vertexgroups to bone_array. This prevents Holes in mesh caused through stonger influences of other vertexgroups. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 4a58b579d7 Editor: Tried to use CodeMirror for editing userData and found out it can't be resized. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 4f6d3e9901 Updated builds. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 46e6c931cd WebGLRenderer/BufferGeometry: Handle normals update. %!s(int64=11) %!d(string=hai) anos