提交历史

作者 SHA1 备注 提交日期
  Mr.doob 68baf21f78 Merge remote-tracking branch 'Beuc/doc' into dev 12 年之前
  Mr.doob 7d2617636f Editor: Yet more rework. 12 年之前
  Sylvain Beucler babf70e773 Avoid ambiguity with 'software renderer' 12 年之前
  Mr.doob a24fcbad47 Editor: More rework. 12 年之前
  Mr.doob f909a1b9af Editor: Reworking step by step @arodic new editor structure. 12 年之前
  Sylvain Beucler f61f3ef17a Clarify what CanvasRenderer is and what it's not 12 年之前
  Mr.doob d3a88f2186 Removed cameraElement.removeChild() from youtube example and minor refactoring. 12 年之前
  Mr.doob 5c803e28ce WebGLRenderer3: Avoid colliding hashes. 12 年之前
  Mr.doob 550cc49a6c More tweaks to BinaryLoader. 12 年之前
  Antonio Vázquez Blanco 3e922bc40a Make BinaryLoader work on iOS 4.3.3 and some older browsers. 12 年之前
  Mr.doob 2a0264d231 CSS3DObject now notifies its children of removal. 12 年之前
  Mr.doob 3f580a5830 Updated builds. 12 年之前
  Mr.doob 03759e1e40 Object3D now dispatching added/removed events when object is removed from it's parent. CSS3D can nore auto-remove DOM elements. See #3575. 12 年之前
  Mr.doob dbcc13bfa1 Improved line intersection example. 12 年之前
  Mr.doob 8d55e8114e Updated builds. 12 年之前
  Mr.doob 6e96b2418a Code clean up. 12 年之前
  jotinha 4939cc0fa8 fixed declaration of function 12 年之前
  jotinha 2665e62aae Added intersectsBox method to Frustum 12 年之前
  Mr.doob cd209ca540 WebGLRenderer3: Using geometry id + material id as hash. 12 年之前
  Mr.doob 15899ccead Updated builds. 12 年之前
  Mr.doob 3ae91feff3 Fixed example still using .setY() 12 年之前
  Mr.doob e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 年之前
  Mr.doob e0cac36f86 Removed now unused defaultEulerOrder. 12 年之前
  Mr.doob 72f94e88dd Reverted to uint vased ids. Added uuid property. 12 年之前
  stephomi e9a07c9e38 Add a simple test for ray-segment intersection. 12 年之前
  stephomi 575dbe852e Support for ray-line picking with scale matrix + polish few stuffs. 12 年之前
  stephomi e646663c0c Support for THREE.LinePieces raypicking. 12 年之前
  stephomi 84da87ab46 Add test example with interactive lines. 12 年之前
  stephomi 95d8c32c56 Merge branch 'dev' of https://github.com/stephomi/three.js into dev 12 年之前
  Stéphane f713c12885 A ray can now compute its minimal distance to a segment 12 年之前