Histórico de Commits

Autor SHA1 Mensagem Data
  oosmoxiecode 6963a57963 Merge branch 'master' of https://github.com/mrdoob/three.js há 14 anos atrás
  oosmoxiecode bf0c1a7a55 Uvs are messed up in this one, so it´s probably a good idea to fix that first ;) há 14 anos atrás
  oosmoxiecode 6759a5da11 /src/extras/primitives -> Torus.js + Torusknot.js há 14 anos atrás
  oosmoxiecode 3f05143a2a test há 14 anos atrás
  Mr.doob d313693509 Merge remote branch 'alteredq/master' há 14 anos atrás
  alteredq 5273e091d1 Merge remote branch 'remotes/upstream/master' há 14 anos atrás
  astrodud 6fc34c9693 OK, replaced transformVector3 function with Matrix4.muliplyVector há 14 anos atrás
  alteredq bc9cf2be75 Fixed scene check bug in allocateLights in WebGLRenderer. há 14 anos atrás
  astrodud cd252fa3c2 forgot to add transformVector3 function (used by LatheObject.js) há 14 anos atrás
  Mr.doob d5a2122598 Merge remote branch 'alteredq/master' há 14 anos atrás
  Mr.doob 5153379a5b Merge remote branch 'astrodud/master' há 14 anos atrás
  alteredq e43de3dcf7 Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes. há 14 anos atrás
  astrodud ea9492b882 added LathedObject which creates a geometry by rotating a set of Vertices around the z axis. UV mapping is supported. See http://astrodud.isgreat.org/asteroids for an example. há 14 anos atrás
  alteredq 2c2b9b81bf Optimized line strip example. há 14 anos atrás
  alteredq bbe2a3bf56 Refactored handling of continuous lines: now they are rendered using LINE_STRIP primitive. Added example for this. há 14 anos atrás
  alteredq f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. há 14 anos atrás
  alteredq ef9bdf6b77 Small WebGLRenderer optimization: skip setting of uniforms which don't exist in shader program. há 14 anos atrás
  alteredq a783870b61 Refactored OBJ converter demo not to have separate materials per each sphere. há 14 anos atrás
  Alex Schworer 3b9d05563f close style tag há 14 anos atrás
  alteredq 99bbc4880b Fixed bug in shader demo. há 14 anos atrás
  alteredq fb63495caf How to use 2d shaders as procedural animated textures. há 14 anos atrás
  alteredq 8ea0f27602 Refactored lines grid in materials_gl example. há 14 anos atrás
  alteredq 92c0c8c42f Merge remote branch 'remotes/upstream/master' há 14 anos atrás
  alteredq 548c331519 Added crude lines support to WebGLRenderer. há 14 anos atrás
  Mr.doob 1a96d32bd9 Added divideSelf to Vector3. há 14 anos atrás
  alteredq 1bf91db7b9 Refactored Loader so that models can have mixed faces with and without texture coordinates. há 14 anos atrás
  alteredq a8416bc8c1 Fixed implied globals in WebGLRenderer lights rgb init. há 14 anos atrás
  alteredq 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. há 14 anos atrás
  Mr.doob c186b37be3 Pushed revision to 32. há 14 anos atrás
  Mr.doob a964d27b72 Wrong repository =_= há 14 anos atrás